(GigaDrillBreaker) Posted July 24, 2013 Report Share Posted July 24, 2013 Well, I first created this deck about 2 weeks ago, when I heard of the combo between Master Key Beetle and Safe Zone. I have been tweaking it since, and it has been progressing fairly well. Anyway, I would love advice for how to make the deck better in any way. The basic strategy is summoning Beetle as soon as possible, then using one of the many continuous cards in the deck to disrupt enemy plays. [spoiler=Deck Picture] [/spoiler] [spoiler=Deck List] Monsters: 20 x3 Blue Blooded Oni x3 Evilswarm Mandragora x2 Kagetokage x3 Mystic Tomato x3 Reborn Zombie x3 Return Zombie x3 Skull Conductor Spells: 4 x1 Dark Hole x2 Deck Lockdown x1 Heavy Storm Traps: 16 x2 Gravity Bind x2 Mirror Force x3 Number Wall x3 Safe Zone x1 Solemn Warning x2 Torrential Tribute x3 Vanity's Emptiness Extra Deck: 15 x1 Evilswarm Nightmare x1 Evilswarm Ophion x1 Evilswarm Ouroboros x1 Evilswarm Thanatos x2 Gagaga Gunman Cowboy x1 Maestroke the Symphony Djinn x1 Number 106: Giant Hand x2 Number 39: Utopia x1 Number 50: Blackship of Corn x3 Number 66: Master Key Beetle x1 Uniformed Void [/spoiler] Link to comment Share on other sites More sharing options...
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