Kyng's Old Account Posted July 25, 2013 Report Share Posted July 25, 2013 If you control a face-up Equip Card: You can Special Summon this card (from your hand), then destroy the Equip Card. When Equip Card(s) equipped to a monster you control are sent to the Graveyard, except by being destroyed by a card effect: You can target 1 Equip Spell Card in your Graveyard; send them to your Deck and shuffle it, then draw 1 card and, if you do, increase this card's ATK by 400 until the End Phase.[hr]Flavour Music - Keep on Ridin'"This Mallet 'ere packs a pretty big punch. I can fill 'er up with 7 Litres of fuel and she'll clobber fellas down like you ain't even seen. Still I think it is a shame when people throw away good stuff - I make a fair fortune off scrapped gear and the like these days. Swords, armour, you name it. I wanted to approach a Noble Knight Tech that might open more potential roads with Chaos, as well as general support. The way this should works is that, should you lose Equip Cards from a fate like losing the monster they're equipped to, you can send them to the Deck and draw for profit.On a side note, this weekend I'll be updating cards from Week 9 to 10, with the feedback y'all have given. =D Link to comment Share on other sites More sharing options...
BatMed Posted July 25, 2013 Report Share Posted July 25, 2013 Nice card,, The effect is awesome It also balanced .. but just between us (I don't like the Picture XD).. Nevertheless I love it ^_^ 9/10 Link to comment Share on other sites More sharing options...
Galkin Posted July 26, 2013 Report Share Posted July 26, 2013 Pretty good. It gives Noble Knights practically a free summon (and Vylons a not-so-free search) and lowers the consequence of losing an equipped monster, which saves you from a -2. The only problem I have with this card, however, is that you can target any number of Equip Spell Cards at once. Such a free control of recovery, while maybe not broken currently, shouldn't exist. It should be limited to something like "up to X" to prevent any future abuse (currently this can be used by Vylons to recycle their tons of Equips that can search). Other than that, the card is balanced and very well done, assisting one of the major issues with Equip Spell Cards and having some decent stats. Link to comment Share on other sites More sharing options...
Kyng's Old Account Posted July 27, 2013 Author Report Share Posted July 27, 2013 Card has been updated with an ATK Boost ability, justified for the likelier occurrence for the defensive purposes rather than offensive ones. Link to comment Share on other sites More sharing options...
Therrion Posted July 27, 2013 Report Share Posted July 27, 2013 Balance/Playability The card is alright. It can recycle Equips into the Deck upon Game Mechanics destroying them, which is in itself unlikely unless you yourself are Xyz/Synchro/Fusion/etc. Summoning to send them (since, in the Battle Phase, your opponent would simply kill this and then the Equipped monster if they had a desire to prevent the shuffling into the Deck effect brought about by this guy). The draw is the only attractive piece this guy is, and that just does to replace the -1 brought about by the Xyz/Synchro/etc. Summon by the Equip Spell (overall, doing so would result in a -2 for the Summon). Being DARK ups the chance of Chaos in the Deck, mixing well with the Noble Knights (though Noble Knights don't have the need to shuffle their equips from the Graveyard to the Deck as it shuts down Artorigus). Flavour/Originality The Summoning could make sense in the view he is a vandal and sees the Equipment he just HAS to destroy. The ATK boost makes sense. Otherwise, you lose me on the flavour. Why he would recycle Equip Spells and draw cards is beyond me as he seems like a killing machine and nothing more. Rather original. Suggestions/Additional Comments Perhaps make it once per turn, no matter what destroys it (besides himself)? Link to comment Share on other sites More sharing options...
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