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Victory Draw Dragon


Darthakin

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I decided to create a random card; named Victory Draw Dragon. It's a card who's effect is useful against Deck dead draw decks, but really only for that.

 

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This card cannot be normal summoned or set, this card can only be special summoned by its own effect.
During you second main phase, you can discard 5 cards from your hand to special summon this card from your hand. If you do, draw 2 cards from your deck.
Once per turn you can add up to 3 cards from your hand or field to your deck, and then shuffle your deck. 
This card cannot be used for XYZ Summonings.
 
Thoughts?
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Broken and bad design all around. Not only does it benefit you for playing a degenerate deck with all draw power, you can also drop all of the copies, if you drew into them, which you probably will do, since only a deck with a lot of draw power would consider playing this. And not only does this provide you with Level 10 monsters with a 2700 body, it also gives you MORE draw power? That being said, let's get back to this being a Level 10 monsters, shall we?

 

Let me ask you a question, have you ever heard of Superdreadnought Rail Cannon Gustav Max. Yeah, this card allows you to get Superdreadnought Rail Cannon Gustav Max out with no effort whatsoever, and I'm pretty sure that there will be a way to loop Superdreadnought Rail Cannon Gustav Max in a deck with triple Victory Draw Dragon in it.

 

tl;dr: Card has bad design and brokenness written all over it. 

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tl;dr? Wth does that even mean?

 

Secondly: The fact you're a senior member does not give you any right to bark like that ya know. Thirdly, I can't help it I cannot place a big "LIMITED" icon on it. 

Also: The rule you seem to be following is: YOu can use it's effect for something useful? BROKEN >:[ 

Any card is broken if you do it like that.

Neo Galaxy eyes -> Ancient rules to bring out 3 level 8s. There, done. 

Galaxy destroyer? -> 3 Metal Reflect Slimes. 

Gustav MAx? -> 2 of the above.

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tl;dr = Too long or didn't read. Reserved primarily for people who don't read massive blocks of texts and just want the basic information.

 

As it stands, Dark Worlds now have another way to Turbo through their Deck. It being Rank 10 means that it can easily become a Gustav Max, already stated, but even still, there's no clause stating that this effect can only be activated once per turn, which I believe is one of the main reasons this card is of "bad design". Along with the fact it's a walking Pot of Greed on a 2700 body. The last effect is pretty much worthless, considering the fact that games today are so quick that you'll never actually Deck yourself out unless you REALLY tried.

 

[quote]Neo Galaxy eyes -> Ancient rules to bring out 3 level 8s. There, done.[/quote]

 

There's better ways to Summon Neo Galaxy Eyes.

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tl;dr? Wth does that even mean?

 

It means, "too long; didn't read".

 

Secondly: The fact you're a senior member does not give you any right to bark like that ya know. Thirdly, I can't help it I cannot place a big "LIMITED" icon on it. 

 

Don't post in this section if all you expect to get is praise and pats on the head. Learn to take criticism or shut up.

 

Also: The rule you seem to be following is: YOu can use it's effect for something useful? BROKEN >:[ 

Any card is broken if you do it like that.

Neo Galaxy eyes -> Ancient rules to bring out 3 level 8s. There, done. 

Galaxy destroyer? -> 3 Metal Reflect Slimes. 

Gustav MAx? -> 2 of the above.

 

The thing is that, the ways that you described of getting the Xyz Monsters out are bad, aka nobody runs Ancient Rules, and if you do manage to get 2 or 3 Metal Reflect Slimes onto the field for Gustav Max / Galaxy Destroyer without your opponent destroying them, then you deserve to be able to go into one of those 2 Xyz Monsters.

 

Anyways, those cards that you listed are not broken because you can go into Neo Galaxy / Galaxy Destroyer / Gustav Max with them. The reason? Because decks that run those cards are not solitaire decks, and do not promote that kind of play style. Victory Draw Dragon, however, does exactly that. It promotes solitaire esuqe play style, which is bad design and the people who actually designed the cards that allow that play style to exist should be ashamed.

 

tl;dr: It's broken because you touch yourself at night.

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I dont give a fuck about praise. I care about the way you put stuff. 

If you dont like it, fine with me, but the tone in which you say things does matter. For me. 



tl;dr = Too long or didn't read. Reserved primarily for people who don't read massive blocks of texts and just want the basic information.

 

As it stands, Dark Worlds now have another way to Turbo through their Deck. It being Rank 10 means that it can easily become a Gustav Max, already stated, but even still, there's no clause stating that this effect can only be activated once per turn, which I believe is one of the main reasons this card is of "bad design". Along with the fact it's a walking Pot of Greed on a 2700 body. The last effect is pretty much worthless, considering the fact that games today are so quick that you'll never actually Deck yourself out unless you REALLY tried.

 

 

There's better ways to Summon Neo Galaxy Eyes.

Myes. See that I understand. I guess you're right.

Really? which? (not much of an XYZ specialist Iaf



It means, "too long; didn't read".

 

 

Don't post in this section if all you expect to get is praise and pats on the head. Learn to take criticism or shut up.

 

 

The thing is that, the ways that you described of getting the Xyz Monsters out are bad, aka nobody runs Ancient Rules, and if you do manage to get 2 or 3 Metal Reflect Slimes onto the field for Gustav Max / Galaxy Destroyer without your opponent destroying them, then you deserve to be able to go into one of those 2 Xyz Monsters.

 

Anyways, those cards that you listed are not broken because you can go into Neo Galaxy / Galaxy Destroyer / Gustav Max with them. The reason? Because decks that run those cards are not solitaire decks, and do not promote that kind of play style. Victory Draw Dragon, however, does exactly that. It promotes solitaire esuqe play style, which is bad design and the people who actually designed the cards that allow that play style to exist should be ashamed.

 

tl;dr: It's broken because you touch yourself at night.

I see very little reason to shut up seeing as this is my thread. 

If you don't like my reaction, you have no reason to stay here, do you? I don't think you do.



All curses and stuff behind; Edited the card to power him down. New thoughts?

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I see very little reason to shut up seeing as this is my thread. 

If you don't like my reaction, you have no reason to stay here, do you? I don't think you do.

 

Alright, I have to apologize for acting like I did, though I can't help it. It's just who I am.

 

All curses and stuff behind; Edited the card to power him down. New thoughts?

 

Eh, it's balanced now I guess. Maybe to much, as I can't really see any deck having the ability to dedicate a -5 from your hand to Summon it.

 

Anyways, may as well go on ahead and post an OCG fix here:

 

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by discarding 5 cards from your hand. When this card is Special Summoned: Draw 2 cards. Once per turn: You can shuffle up to 3 cards from your field or hand to your Deck. This card cannot be used as an Xyz Material for an Xyz Summon.

 

Note, I did some changes in the effect for this card to be more useful than it's at the moment, aka it doesn't have to be Special Summoned by its own effect to get the "draw 2 cards" effect, but to do that, it must have been Summoned by its own effect first successfully, meaning you cannot do something like Foolish Burial + Monster Reborn to draw 2 cards.

 

Hope that was helpful.

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First, let's just make sense of the effect. It should read:

 

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) during your Main Phase 2 by discarding 5 cards from your hand. When this card is Special Summoned this way: Draw 2 cards. Once per turn: You can shuffle up to 3 cards from your hand or your field into the Deck. This card cannot be used as Xyz Material.
 
About the card itself:
 
It's not broken per se. The discard of 5 is a tremendous cost for very little reward. The draw 2 is nice in that it pretty much makes the cost only 3 cards in terms of advantage but it's not worth it. The 2700 ATK is nice but you can't make use of it on the turn its summoned. The Xyz restriction is really not necessary. If you can drop 2 in one turn, the worst that can happen is that you burn your opponent for 2000. The loss in advantage makes up to that a bunch, so you can drop that clause altogether. He shuffling effect is really bad as it makes you go minus, for no real reason. I also don't think it should be semi-nomi (normal/set restricted) since it's just a beatstick if it's Normal Summoned. 
 
Personally I wouldn't use this card since it doesn't really do anything worth the sacrifice. Especially since he can't be used to attack on the turn he's dropped.
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The return to deck can be useful in a lot of cases, I think. 
"fiendish chain" "monster reborn + exodia piece, to send it to deck" "negate the downside of Call of the haunted" "nightmare wheel"

See why I decided to add it? 
 

 

Zanda Panda: No hard feelings, for both of us I hope. yes, it WAS useful, I'll think hard and see what I can do to make him... Semi-Broken :p 

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the Card Itself Is Good But The Practicality Of It Is That There Are Not A lot Of Decks Where You Can Discard 5 Cards For This Payoff. And On The Other Hands Some Of The Other Decks Would Benefit Greatly From Discarding Your Hand. So Overall.......Good card But In Most Cases not practical And In Other Cases Almost Too OP.

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