D.A._Sakuyamon Posted September 16, 2013 Report Share Posted September 16, 2013 You can only activate this card at the start of your Main Phase 1. Draw 2 and your opponent draws 1. You cannot activate other Spell Cards the turn this card was activated. You cannot Special Summon the turn this card was activated. I think finally I'v found the restrictions necessary for a balanced draw 2 card. Of course feel free to say otherwise. Link to comment Share on other sites More sharing options...
Sleepy Posted September 16, 2013 Report Share Posted September 16, 2013 Hmmm yeah, I can't find a way to abuse it. It'd create insane set-up turns with Card Car D existing in the same game, but other than that, I can't think of much. This gives me an idea for a different Pot of Greed Varian... maybe I'll try it later. Also, the new card maker's template is looking awesome to me, but shouldn't the Edition, Copyright, and card's numbers be in black ink, now that I think about it? Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted September 17, 2013 Author Report Share Posted September 17, 2013 Hmmm yeah, I can't find a way to abuse it. It'd create insane set-up turns with Card Car D existing in the same game, but other than that, I can't think of much. This gives me an idea for a different Pot of Greed Varian... maybe I'll try it later. Also, the new card maker's template is looking awesome to me, but shouldn't the Edition, Copyright, and card's numbers be in black ink, now that I think about it? Yeah, Cardcar D is really the only card that makes this super powerful. But that applies with alot of things so yeah. The old version of this if I remember correctly, is you paid 3000 to draw 2 cards and other then that had no restrictions. Link to comment Share on other sites More sharing options...
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