D.A._Sakuyamon Posted September 16, 2013 Report Share Posted September 16, 2013 3 Level 4 DARK Monsters While this card is face-up on the field, cards cannot be added to the graveyard and are banished instead. Once per turn: You can detach 1 Xyz Material from this card to target 1 card your opponent controls and one card in your opponents hand; Banish those targets. You cannot declare an attack the turn turn you activate and resolve this effect. You can only use this effect of "Tera Voidal Dragon" once per turn. If this card is destroyed; Target 1 of your banished level 4 DARK monsters; Special Summon that target. Welp, here you go folks. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 16, 2013 Report Share Posted September 16, 2013 A more dangerous Macro that Evilswarms can easily and consistently make. It also gets to go Trishula on your hand once per turn in exchange for this easy consistency, which I'm not sure I like. Many other Decks that aren't Evilswarms can still make this with little effort, as Rank 4s tend to be the most common Rank monsters. And then, when it's destroyed you get to return one of the cards you used for this card's setup. In my opinion, you could probably skate by with being able to use both effects in one turn, as the next turn, its going to get run over by something weak like Tempest, considering it only has 2.2k ATK. If the ATK was maybe bumped up to 2.5k, it would be much more dangerous. Still, pretty balanced however you look at it, except for the fact that it can easily go +1 the turn you drop it, and then +2 from then on. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted September 16, 2013 Author Report Share Posted September 16, 2013 A more dangerous Macro that Evilswarms can easily and consistently make. It also gets to go Trishula on your hand once per turn in exchange for this easy consistency, which I'm not sure I like. Many other Decks that aren't Evilswarms can still make this with little effort, as Rank 4s tend to be the most common Rank monsters. And then, when it's destroyed you get to return one of the cards you used for this card's setup. In my opinion, you could probably skate by with being able to use both effects in one turn, as the next turn, its going to get run over by something weak like Tempest, considering it only has 2.2k ATK. If the ATK was maybe bumped up to 2.5k, it would be much more dangerous. Still, pretty balanced however you look at it, except for the fact that it can easily go +1 the turn you drop it, and then +2 from then on. Other Decks? Aside from Evilswarn what other decks spam level 4 Fiends? (Is serious and is coming in blank) ?.? If the banish from hand is to much I could always change it to either the top card of the opponents Deck or their graveyard. What do you think? I added the Super, 1 once pert turn clause so that in some crazy situation you manage to get 2 or more of these bad boys on the field you couldn't just wreck your opp.s hand or field. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 16, 2013 Report Share Posted September 16, 2013 Fableds, although not as consistently as the aforementioned Deck (**prepares for Black to verbally rape me**). From field and Graveyard seems fine. The Graveyard kills combo pieces that you've already used but Banishing from the top of the Deck kills the consistency of the Deck the same way banishing from the hand does: it kills future combos and generally makes it slippery slope. And I see your point about the Banishing effect. Why not make that effect be used only once, and leave the destruction effect as is? That way, if you ever come across a Dark Hole/Jeweled RDA when you have multiples of this card out, you can just Special Summon them back. Link to comment Share on other sites More sharing options...
Darj Posted September 16, 2013 Report Share Posted September 16, 2013 I find the card strange in the sense that I can't tell if it is balanced or not. On one hand, banishing 2 of the opponent's card for a single detach is powerful. At first I misread it as "banish 1 card you control and 1 in the opponent's hand" and thought the effect was balanced; but after noticing it banishes only the opponent's, I'm not sure anymore. On the other hand, getting 3 Fiends on the field for its Summon of this Xyz is something not all decks can achieve (I believe the only deck that could do it would be Umbral, but even them would have trouble summoning this card as they rely on some non-Fiends for their Xyz Summons), which means that Voidal Dragon is stuck as an exclusive Xyz for those Decks. In theory, this should balance the card: a powerful effect, but difficult to Summon. But once we get new decks or support for other decks that let them Summon 3 fiends with little to no cost, then Voidal would become a problem. fake EDIT (I was writing my post when the last D.A. post showed up): D.A.: Yeah, replacing the banishment of a card in hand for the top card in the deck should be enough balance this card. P.D. I don't get how Verz would be able to Summon this consistently, as they don't have any Level 4 Fiends to begin with. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted September 16, 2013 Author Report Share Posted September 16, 2013 Fableds, although not as consistently as the aforementioned Deck (**prepares for Black to verbally rape me**). From field and Graveyard seems fine. The Graveyard kills combo pieces that you've already used but Banishing from the top of the Deck kills the consistency of the Deck the same way banishing from the hand does: it kills future combos and generally makes it slippery slope. And I see your point about the Banishing effect. Why not make that effect be used only once, and leave the destruction effect as is? That way, if you ever come across a Dark Hole/Jeweled RDA when you have multiples of this card out, you can just Special Summon them back. Changed hand to graveyard and did what I could with making only that effect a once per turn absolute. I find the card strange in the sense that I can't tell if it is balanced or not. On one hand, banishing 2 of the opponent's card for a single detach is powerful. At first I misread it as "banish 1 card you control and 1 in the opponent's hand" and thought the effect was balanced; but after noticing it banishes only the opponent's, I'm not sure anymore. On the other hand, getting 3 Fiends on the field for its Summon of this Xyz is something not all decks can achieve (I believe the only deck that could do it would be Umbral, but even them would have trouble summoning this card as they rely on some non-Fiends for their Xyz Summons), which means that Voidal Dragon is stuck as an exclusive Xyz for those Decks. In theory, this should balance the card: a powerful effect, but difficult to Summon. But once we get new decks or support for other decks that let them Summon 3 fiends with little to no cost, then Voidal would become a problem. fake EDIT (I was writing my post when the last D.A. post showed up): D.A.: Yeah, replacing the banishment of a card in hand for the top card in the deck should be enough balance this card. P.D. I don't get how Verz would be able to Summon this consistently, as they don't have any Level 4 Fiends to begin with. Changed to graveyard. Also, I'm trying my best to not make this card another Shock Master. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted September 16, 2013 Report Share Posted September 16, 2013 Huh. You're right. Well, that just rendered my entire critique pointless. Link to comment Share on other sites More sharing options...
Darj Posted September 16, 2013 Report Share Posted September 16, 2013 D.A.: Yeah, banishing from the Graveyard is better, to avoid that slippery slope Arin explained. Forgot to mention that you have to re-word the last effect because "Banished Pile" is more of an unofficial term (or at least it has not been used in any official card so far). The effect should read: If this card is destroyed; Special Summon of your banished 1 level 4 Fiend-type monsters. But I believe the card should be targeting the monster in the same way as Leviair and Trance Archfiend do, so you could use the following effect instead: If this card is destroyed; Target 1 of your banished level 4 Fiend-type monsters; Special Summon that target. Finally, the "..., and only once that turn" part of the second effect is actually redundant. The "You can only use this effect of "Tera Voidal Dragon" once per turn" already restricts the effect to, well, once per turn, and should prevent other Voidal Dragons from activating that same effect. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted September 16, 2013 Author Report Share Posted September 16, 2013 Huh. You're right. Well, that just rendered my entire critique pointless. D.A.: Yeah, banishing from the Graveyard is better, to avoid that slippery slope Arin explained. Forgot to mention that you have to re-word the last effect because "Banished Pile" is more of an unofficial term (or at least it has not been used in any official card so far). The effect should read: If this card is destroyed; Special Summon of your banished 1 level 4 Fiend-type monsters. But I believe the card should be targeting the monster in the same way as Leviair and Trance Archfiend do, so you could use the following effect instead: If this card is destroyed; Target 1 of your banished level 4 Fiend-type monsters; Special Summon that target. Finally, the "..., and only once that turn" part of the second effect is actually redundant. The "You can only use this effect of "Tera Voidal Dragon" once per turn" already restricts the effect to, well, once per turn, and should prevent other Voidal Dragons from activating that same effect. Made said changes. Now I need to ask this. is this guy to unplayable? Obviously, I want people to play this card but does making it Fiend specific make it to much? If I made it DARK instead would that be enough or would it be to playable? Link to comment Share on other sites More sharing options...
Darj Posted September 16, 2013 Report Share Posted September 16, 2013 I was thinking the same thing: Not many Fiend decks that could Summon it want the banishment, while DARK decks like D.D.s, who got both their Fissure and Macro Limited this format, would greatly benefit from it. Hmm... I think it would be safe to change the materials to DARK monsters. Even if Verz would be now capable of Summoning it, with its banishing effect toned down Voidal Dragon shouldn't cause much problems... besides recycling a banished Kerykeion. Link to comment Share on other sites More sharing options...
D.A._Sakuyamon Posted September 17, 2013 Author Report Share Posted September 17, 2013 I was thinking the same thing: Not many Fiend decks that could Summon it want the banishment, while DARK decks like D.D.s, who got both their Fissure and Macro Limited this format, would greatly benefit from it. Hmm... I think it would be safe to change the materials to DARK monsters. Even if Verz would be now capable of Summoning it, with its banishing effect toned down Voidal Dragon shouldn't cause much problems... besides recycling a banished Kerykeion. Okay then, DARK it is. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.