Thomas★Zero Posted September 23, 2013 Report Share Posted September 23, 2013 Colour Booster Spell Card Select 1 Monster you control: the selected monster gains the following effect based on its attribute until the End-Phase this turn; Light: Increase the ATK and DEF of the selected monster by 1000 until your End-Phase. Dark: When the selected monster attacks a defence position monster this turn: destroy that monster before damage calculations. Fire: When the selected monster destroys a monster as a result of battle this turn: inflict damage equal to the ATK of the destroyed monster. Water: When the selected monster attacks this turn: your opponent cannot activates Spell or Trap cards until after damage calculations. Wind: When the selected monster attacks this turn: select 1 card on your opponents side of the field and shuffle it into your opponents deck. Earth: When the selected monster attacks this turn: change the battle position of the attack target before damage calculations. You can only activate "Colour Booster" once per turn. Link to comment Share on other sites More sharing options...
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