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As if Sphinxes weren't OP enough [Protosphinx Balgorus]


Thar

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1 Tuner + 1 Beast- or Rock-type non-Tuner
Cannot be Special Summoned, except by Synchro Summon. When this card attacks: Your opponent must discard 1 card (from their hand) and you draw 1 card; If your opponent has no cards in their hand, Banish 1 card in your opponent's Graveyard. If a card with "Sphinx" in the card name was used as a Synchro Material for this card: When this card attacks, while "Pyramid of Light" is on the field: Deal 1000 damage to your opponent and you gain 1000 Life Points.
 
Cnc~
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wuld use on my deck. 8.91/10. you never seize to amaze me.

 

Quoted from the section rules:

 

[quote]Every review posted must be a minimum of words equal to the amount of words in the effect or lore of the card in question.[/quote]

 

Also, please use proper spelling and grammar. I know you're new and all, but at least make a good impression when giving feedback.

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A couple of OCG fixes. Hover your mouse over the underlined parts to see the fixes.

 

[quote]Cannot be Special Summoned, except by Synchro Summon.[/quote]

 

[quote]When this card attacks: Your opponent must discard 1 card (from their hand) [acronym='You cannot physically target someone discarding from their hand. If you wanted to, you would say "Target 1 card in your opponent's hand; Discard that Target. Remember that semi-colons are used for targetting and resolving effects.']and you draw 1 card.[/acronym][/quote]

 

What happens if the opponent has no cards in their hand? Maintenance Costs usually have some kind of counterfeit restriction to prevent them from being dead. Maybe like a "Otherwise, Banish 1 card in your opponent's Graveyard"?

 

[quote]If a card with "Sphinx" in the card name was used as a Synchro Material for this card: [acronym='You have multiple conditions stacked on top of each other, therefore, you must use two colons here.']When[/acronym] this card attacks, while "Pyramid of Light" is on the field: Deal 1000 damage to your opponent[acronym='Again, same thing here as before, you don't target someone gaining 1k LIfe Points.'] and you[/acronym] gain 1000 Life Points.[/quote]

 

The requirements are a bit specific, but I can understand that, given the nature of Sphinx cards. I had thought that all of the Sphinxes were Level 10? Sphinx Teleia, Andro Sphinx, and Theinen the Great Sphinx, are, at least (unless there's hidden support I'm missing). It's good for a bit of burn, I suppose, while also generating your own resources, and allows a little bit of draw power in any Deck, really, that can make this card.

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A couple of OCG fixes. Hover your mouse over the underlined parts to see the fixes.

 

Replaced the former OCG with yours.

 

What happens if the opponent has no cards in their hand? Maintenance Costs usually have some kind of counterfeit restriction to prevent them from being dead. Maybe like a "Otherwise, Banish 1 card in your opponent's Graveyard"?

 

Added that effect. Not sure about the wording, though,

 

The requirements are a bit specific, but I can understand that, given the nature of Sphinx cards. I had thought that all of the Sphinxes were Level 10? Sphinx Teleia, Andro Sphinx, and Theinen the Great Sphinx, are, at least (unless there's hidden support I'm missing). It's good for a bit of burn, I suppose, while also generating your own resources, and allows a little bit of draw power in any Deck, really, that can make this card.

 

Changed to Level 10, also made the Beast- and Rock-type Material requirements non-Tuner, cause it makes more sense.

 

Thanks for the review. You've been the best help I've ever gotten on my threads.

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It is rather boring overall. Both effects function off of this card blindly attacking, making recklessness common and overall isn't rewarding enough because of it. Also, the Pyramid of Light/Sphinx effect is far too conditional and the weaker of the two effects, which doesn't make sense at all to me. If anything, just having Pyramid of Light should suffice for the conditions of a 1000steal (if any condition is needed, having that on a Level 10 with specific non-Tuner requirements could wave off the need), and the Sphinx material should be needed for the straight up +2/disruption +1.

Solid card, and not bad card design as a whole. Just really straight forward, which isn't really a bad thing per se.

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