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[Ain's Fusions] A WATER Chimeratech! Primordial Terror of the Depth, Necroviathan


Maeriberii Haan

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3 WATER monsters
Can only be Fusion Summoned by banishing the above fusion materials you control. (You do not use "Polymerization".) When this card is Fusion Summoned, banish 3 cards from either player's field or graveyard. This card cannot attack the turn it was summoned.

 

 

Well, balanced this card somewhat. I hope this is balanced now.

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Just wanna ask, where do you send the materials to the grave? your hand, deck or your field?

 

The most logical places would be hand / field / hand and/or field (aka you can send 1 from your hand, 2 from the field etc. etc.)

 

The effect is not very broken IMO...... One forbidden chalice will KO it.

 

Just because you can counter a broken monsters effect with cards like Forbidden Chalice / Effect Veiler / Skill Drain does not make said monster less broken. And yes, the card is broken, especially in decks like, oh I don't know, Frognarchs / Sea Lancer Frogs (sets up the Graveyard way too good for shenanigans) / Mermails (though it does not trigger their effects, it still is a beater that can come out from nowhere and wipe the field if needed).

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The most logical places would be hand / field / hand and/or field (aka you can send 1 from your hand, 2 from the field etc. etc.)

 

 

Just because you can counter a broken monsters effect with cards like Forbidden Chalice / Effect Veiler / Skill Drain does not make said monster less broken. And yes, the card is broken, especially in decks like, oh I don't know, Frognarchs / Sea Lancer Frogs (sets up the Graveyard way too good for shenanigans) / Mermails (though it does not trigger their effects, it still is a beater that can come out from nowhere and wipe the field if needed).

 

Ah, same problems of myself again...... Anyway this monster is already very balanced considering having no immunity towards effects.

Try adding costs like halving one's life points in order to activate, and increase the no. of monsters needed, like from 3 to 5 or something?

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Holy God, calm down.

1. Reduce its stats (2700/2700 is reasonable)

2. Don't be stubborn, go ahead and allow responses to the Fusion Summon. That is just silly, and rather random. "No, it takes resources to make! It should be 100% guarantee of benefit!" Yu-Gi-Oh! isn't perfect, and currently, this doesn't take skill to play what so ever.

No matter how you look at it, the Summon is a +1, and that prevention effect shouldn't be there. Also, such an easy to Summon monster shouldn't have such an effect AND top it off with such amazing stats.

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