宇佐見 蓮子@C94 Posted October 18, 2013 Report Share Posted October 18, 2013 You know how the OCG likes to go bonkers with card names? Like how they capitalize whole English Letters in an otherwise Japanese name, or how their names make no sense at all? Well, I kinda love those names. They sound so quirky and bollocks-up-the-wall I feel sad when USKonami says 'fuck it' to them and goes with something more... 'Cool'. Like 'Mind Haxorz' and fuckin' Traptrix. [spoiler=Image courtesy of the God Mode pool in xxxbooru. Go there for epic godlike images and stuff] 2 Level 8 monsters Once per turn: you can banish 1 card from your graveyard; return 1 card on the field to it's owner's hand. If the returned card is a Spell Card: it cannot be activated this turn. If this card has a Fairy-type monster attached to it as Xyz Material: You can detach 1 Xyz Material from this card; negate the Special Summon of a monster and destroy it. [/spoiler] "I... am a god. I shall teach you the meaningless existences of your mortal lives. Face the truth of despair. Morning Star!" Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted October 18, 2013 Report Share Posted October 18, 2013 I like the card, name and art. Just one thing that might need fixing: the banished card is banished from where? It's should just be its. Is the effect for bouncing during either player's turn, or is the whole Spell card thing just so you can't bounce Swords of Revealing Light? Finally, you need to have it say Fairy/Xyz/Effect. Nice card, could see some play in Agents. I know I would consider playing it. Link to comment Share on other sites More sharing options...
newhat Posted October 18, 2013 Report Share Posted October 18, 2013 Banish 1 card from where? the flavor text is mad ghey It's OK for Darklords, although it would make more sense to sit on Superbia and Kristya than to revive Superbia and Zerato to make this. It does loop Call of the Haunted, which is cool. As for Agents...If you feel like burning 2 Hyperion, be my guest. I have no idea what you'd bounce with this. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted October 18, 2013 Author Report Share Posted October 18, 2013 Fixed it up slightly. Now you banish from grave instead of fuck all. the flavor text is mad ghey bitches don't know bout my mad ghey. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted October 20, 2013 Author Report Share Posted October 20, 2013 Might as well as bump this one last time... Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted October 20, 2013 Report Share Posted October 20, 2013 This card is definitely interesting. If used in non-Fairy deck, it's a pseudo Messier 7, while in Fairy decks, it provides another mean of control for them. Though, the attack is abysmal for a Rank 8, the bounce effect doesn't really cover that ATK, and the summon negation is superfluous to Kristya, while otherwise the card is almost outclassed by Hyperion. I think making the summon negation to have no restriction should be fine, or give more rewards for running it in a Fairy deck. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted October 20, 2013 Author Report Share Posted October 20, 2013 The summon negation IS unrestricted. You can do it as many times a turn as you like. Or did you mean you can use it without detaching? Might as well as increase ATK while I'm at it though. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted October 20, 2013 Report Share Posted October 20, 2013 What I mean is in the relevant fairy deck that can summon this(agents), they'd be better off with Hyperion and Kristya. And in other decks, things like Felgrand or Helio would be better. Buffing its ATK (or better, make the SS negation to be generic OPT) will make it worth the effort for non-fairies, and making it more exclusive will make it worth the effort in fairies. Link to comment Share on other sites More sharing options...
newhat Posted October 20, 2013 Report Share Posted October 20, 2013 Now that you have specified that banishing a card from the Graveyard is the cost, this card is kind of silly. Bouncing a card from the field each turn, as a -0, is subject to abuse by monster effects. Link to comment Share on other sites More sharing options...
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