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Saomi the Ethereal Queen


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[spoiler=Original Card]SaomitheEtherealQueen_zps4fc11cf9.jpg?t=

 

Name: Saomi the Ethereal Queen / Level: 4 / Attribute: Light / Type: Spellcaster / Card Type: Spirit / ATK: 1900 / DEF: 1300

 

Cannot be Special Summoned. The Normal Summon of this card cannot be negated. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During your Main Phase, you can Normal Summon any number of Spirit monsters in addition to  your Normal Summon/Set. This card gains 200 ATK for each other face-up Spirit monster you control.[/spoiler]

 

SaomitheEtherealQueenv2_zps3717094d.jpg?

 

Name: Saomi the Ethereal Queen / Level: 4 / Attribute: Light / Type: Spellcaster / Card Type: Spirit / ATK: 1700 / DEF: 1300

 

Cannot be Special Summoned. The Normal Summon of this card cannot be negated. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During your Main Phase, you can Normal Summon 2 Spirit monsters in addition to  your Normal Summon/Set. This card gains 200 ATK for each other face-up Spirit monster you control.

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Name: Saomi the Ethereal Queen / Level: 4 / Attribute: Light / Type: Spellcaster / Card Type: Spirit / ATK: 1900 / DEF: 1300

 

Cannot be Special Summoned. The Normal Summon of this card cannot be negated. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During your Main Phase, you can Normal Summon any number of Spirit monsters in addition to  your Normal Summon/Set. This card gains 200 ATK for each other face-up Spirit monster you control.

 

Ok so i like that fact that its a spirt monster quite an underused type, but imma go ahead and say that this card is very strong maybe too strong if i have more than 1 in my hand i get two summons that cant be stopped, the real power of this card is the second effect" you can Normal Summon any number of Spirit monsters in addition to  your Normal Summon/Set." this effect is really strong i could normal this guy and go nuts and have unlimted normal summons? put this card in a spirt deck that can reclcye monsters and you could sync and or xyz for days.

 

im gonna suggest either giving this card some summoning conditions, give its effect some sort of cost, or limiting the number to normal summons.

 

this card does make me smile thou :)

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While the stats are generally OK for a Level 4 and being unable to get killed by Solemn Warning, etc, its summon effect isn't.

Like above poster mentioned, you could have another one of these in hand and spam all of the Spirits you'd like, which could lead to mass Xyz/Synchro (albeit limited by your resources in hand). As for its last effect, this card essentially hits 2700 with a full Spirit field (which is a lot for a Level 4).

 

Reducing its ATK a bit to counterbalance its last effect and putting a limit on how many Spirits you can summon with this effect. I know this is to make Spirits more playable, but there's a line between giving them enough support to become more usable and making them go over the edge.

 

Still, a good card for your first post.

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Thank you for the feedback. You'll have to forgive me for any issues with my cards, as I stopped playing the game nine years ago. It may take a while to adjust.

 

Anyway, I lowered the ATK to 1700, may still need to go lower, not sure. In addition, and what seemed to be the bigger issue, I changed the unlimited additional normal summons to two only. From what I could find, the majority of the few cards that allow for additional normal summons almost exclusively limit it to one only or else can only be activated once a turn (essentially the same thing). I'm unsure if it needs to be one extra summon only, or if I can get away with two.

 

On the one hand, in multiples (and even by itself) it can easily flood the field with monsters, albeit ones that have to be continuously resummoned, but still. There are also Xyz, which I have no experience with (nine years), but from what I do understand can potentially take advantage of the multiple summons. On the other hand, these are spirits. They kind of suck, sort of. So, in summary, I went with two extra summons and I've no idea if that's still too much.

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