PinesolOfChaos Posted November 12, 2013 Report Share Posted November 12, 2013 Decided to mess around with a Chaos based Xyz monster. Not to be confused with CXyz or CNumbers. (Fairy/DARK/ATK 0/DEF 0) [2 Level 4 monsters] This card's Attribute and Type are also treated as LIGHT and Fiend. If this card was Xyz Summoned using at least 1 LIGHT and 1 DARK monster it gains the following effect: Once per turn, you can detach 1 Xyz Material from this card; apply 1 of the following effects depending on the Attribute of the detached material: • LIGHT: Banish 1 card on the field. • DARK: Discard 1 card from either player's hand. Hoping the effect conditions and 0 ATK and DEF make it balanced. ._. Couldn't find an image I liked, so I drew one myself. Link to comment Share on other sites More sharing options...
Azmot Posted November 12, 2013 Report Share Posted November 12, 2013 This is simply under-powered. Add an ATK to it, I would suggest ~1900. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 12, 2013 Report Share Posted November 12, 2013 It's nice to see someone drawing their own artwork for cards instead of hunting them on the net. But that aside, CnC: I could see this being used in a Chaos themed Deck (since based on how you worded this card's effect, that's one of the few Decks that can get this card's effect off). Its detach effects aren't powerful to the extent you need to set this card at 0/0. While banishing/discard cards from your opponent is powerful in its own right, though not gamebreaking in most cases, you can go up to around 1800-1900 ATK and it should still be fine. The same goes for its DEF, although you can keep it at 0 (there's no problem there). It's an okay card but considering what we're working with here, some points won't push this over the edge and make it OP. Link to comment Share on other sites More sharing options...
PinesolOfChaos Posted November 12, 2013 Author Report Share Posted November 12, 2013 Just wanted to make it into a problem solver card for the most part, like to remove 1 difficult monster or spell/trap. I think the way I worded it, it banishes without targeting in the same way Spellbook of Fate does. I'd rather keep it a 0/0, as it maintains the LIGHT/DARK, Fairy/Fiend status even while in grave if it works like the harpies. ...Hunders running multiple Kagetokage could actually drop a couple of these in a single turn now that I think about it. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 12, 2013 Report Share Posted November 12, 2013 I had some questions about it maintaining its first effect within the grave, but thank you for clarifying that point. Since it does retain its added typing, then you can banish it in the Graveyard for Sky Scourges (though haven't heard of people using them as of late), Necrofear; or in short form, anything that requires you to banish Fiend-Type monsters or LIGHT monsters. In terms of its DARK effect, that could be useful in Dark Worlds for setting off their effects (as they're discarded by an effect and not due to paying costs) and possibly Fableds to some degree [you could run both Archetypes together to get both of this card's effects]. Though as I mentioned in last reply, it's a bit situational as it requires you to run specific attributes to get its effect, but some Decks can pull it off on a normal basis (i.e. DW/Fabled, Hunder/Kagetokage, etc.) As a sidenote, you don't put the required Xyz Materials in brackets (I mentioned this on your other thread also). But that aside, looks decent enough. Link to comment Share on other sites More sharing options...
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