Jump to content

Raila the Splicer


OKIJIN

Recommended Posts

OCG fix (in the future, post the lore underneath your card so easier to fix):

 

If you Tribute Summon this card, the Tributes must be both Fiend-Type and Warrior-Type. This card is also treated as a Warrior-Type monster. During either player's turn: You can select 1 monster on the field, and if you do, declare a Type; Until the End Phase of that turn, that monster's Type becomes the one you declared. You can only activate this effect once per turn.

 

This card's stats are a bit high for a Level 7 with an effect (though the restrictions on monsters needed to be Tributed for this card justify them to some degree).

Anyway, the way you have this card worded (the OCG fix is edited to become a OPT one); you have unlimited changing of Types of monsters.

 

While we're discussing the effect, it is interesting in the way you can change a monster's Type to either fulfill a Synchro/Fusion/Xyz Material requirement, disrupt your opponent's strategy if they need specific Types to use for theirs or other things.

 

A suggestion would be to make this an OPT effect, so it don't turn out abusable. Also, either raise this card's Level to compensate for its stats/effect or lower its ATK/DEF to 2200-2400 or something.

Link to comment
Share on other sites

OCG fix (in the future, post the lore underneath your card so easier to fix):

 

If you Tribute Summon this card, the Tributes must be both Fiend-Type and Warrior-Type. This card is also treated as a Warrior-Type monster. During either player's turn: You can select 1 monster on the field, and if you do, declare a Type; Until the End Phase of that turn, that monster's Type becomes the one you declared. You can only activate this effect once per turn.

 

This card's stats are a bit high for a Level 7 with an effect (though the restrictions on monsters needed to be Tributed for this card justify them to some degree).

Anyway, the way you have this card worded (the OCG fix is edited to become a OPT one); you have unlimited changing of Types of monsters.

 

While we're discussing the effect, it is interesting in the way you can change a monster's Type to either fulfill a Synchro/Fusion/Xyz Material requirement, disrupt your opponent's strategy if they need specific Types to use for theirs or other things.

 

A suggestion would be to make this an OPT effect, so it don't turn out abusable. Also, either raise this card's Level to compensate for its stats/effect or lower its ATK/DEF to 2200-2400 or something.

 

Thanks for the input. I have changed the effect to what you have given and raised it to a level 8. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...