BatMed Posted November 20, 2013 Report Share Posted November 20, 2013 Hellooo :) It's been long time since I've posted a card So, Here we are. I present to you my "Orichalcos Archetype" It's founded on negating your opponent Card's effect, there also have other tough effects BUT, they don't worth anything without "The Seal Orichalcos" Field Spell Card, I think they would be balanced like that :D [spoiler="Monsters :D"] You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. Once per turn, when an opponent's monster declares an attack. Negate the attack, and if you do, destroy that monster. While this card is in your Spell and Trap Cards zone; it gains the following effect*Your opponent must banish 1 card from their hand or graveyard to activate a monster's effect. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. Once per turn, when a Spell/Trap Card is activated while you control "The Seal of Orichalcos": Discard 1 card; negate the activation, and if you do, destroy it. While this card is in your Spell and Trap Cards zone; It gains the following effect*Your opponent cannot activate Spell cards from their hand. Each time this card inflict battle damage to your opponent: Banish 1 card from your opponent's hand. Each time an opponent's card effect is negated; Draw 1 card from your deck. If this card is destroyed by battle; Inflict 200 damage to your opponent for each banished opponent's card. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. During your Standby-Phase, you can discard 1 card from your hand to special summon this card from your graveyard. This card gains 300 ATK for each time(s) it was Special Summoned by its own effect during this Duel. Your opponent cannot activate Trap Cards during the Battle Phase. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. Once per turn, you can discard 1 card from your hand; select 1 defense position monster your opponent controls, change it to face-up Attack Position and negate its effects until the End-Phase. This card cannot be destroyed result your opponent monster's effects. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. When this card target a face-up monster for battle: change that target to face-down Defense Position. Negate the effects of face-down Defense position monsters destroyed by battle with "Orichalcos" monsters you control and banish them. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. If "The Seal Of Orichalcos" is on your side of the field, you can special summon this card from your hand. Once per turn, you can negate the effect of 1 face up monster on the field. If this card battles, monsters your opponent controls loses 500 ATK and DEF. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. This card is always treated as an "Orichalcos" card. Cannot be normal summoned or set. Must first be special summoned by the effect of “Orichalcos Mirror”. If you do, you can offer 1 “Orichalcos” monster you control to Special Summon 3 "Orichalcos Mirror Knight Token" (Warrior-Type/DARK/Level 1/ATK 0/DEF 0), then place 1 Shield Counter on each (max. 1).When an “Orichalcos Mirror Knight Token" with a Shield Counter battles an opponent's monster, its ATK becomes equal to that monster's ATK until the end of the Damage Step. You can discard 1 card from your hand to special suumon this monster (from your hand). Once per turn during either player's Battle-Phase, you can target 1 monster your opponent controls whose effects are negated result the effect of an "Orichalcos" card; Reduce that target's ATK to 0. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. Once per turn; You can Discard 1 card from your hand; Negate the effect of 1 monster on the field. Once Per turn: You can offer 1 DARK monster you control; destroy 1 monster your opponent controls whose ATK is equal or lower then the offered monster. Your opponent cannot activate Spell/Trap Cards during the Battle Phase. You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. Cannot be Normal Summoned or Set. When this card is sent from your hand to your Graveyard by an "Orichalcos" card effect: Special summon this card by offering 3 "Orichalcos" monsters you control. If you don't control a face-up "The Seal of Orichalcos"; destroy this card. When this card is Special Summoned, Destroy all other monsters on the field. If this card inflicts damage to your opponent: Place 1 Dark-Destiny Counter on it (max 3). When 3 Dark-Destiny Counters are on this card: banish those counters to inflict 4000 Damage to your opponent. If you control "Orichalcos Dexia" and "Orichalcos Aristeros"; Special summon this card from your hand. If you do; Place "Orichalcos Dexia" and "Orichalcos Aristeros" in your Spell and Trap cards zone (They still treated as monsters and their effect can still be activated.) Your opponent can only activate 1 Spell or Trap card per turn. Any damage inflicted upon you from battle or card effects is reduced to 0. This card gains 800 ATK for each monster you control. If you don't control a face-up "The Seal of Orichalcos"; destroy this card. Cannot be normal summoned or set. When this card is sent from your hand to your Graveyard by an "Orichalcos" card effect while you control only 1 or less "Orichalcos" monster: Special summon this card from your hand by offering 1 "Orichalcos" monster. When this card is Special Summoned: You can special summon up to 2 “Orichalcos” monsters from your graveyard in face-up attack position. This card can attack your opponent directly, If you d0; halve this card’s ATK during damage calculation only. Negate any effect that would destroy a card(s) you control. If you don't control a face-up "The Seal of Orichalcos"; destroy this card. 2 Level 4 "Orichalcos" monsters Once Per turn: You can detach 1 xyz material from this card; special summon 1 level 4 "Orichalcos" monster from your deck in face-up attack position. It cannot attack this turn. Face-up Xyz monsters your opponent controls cannot activate their effects while this card has xyz materials (Their effects are negated.) You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. 2 Level 6 "Orichalcos" monstersWhile this card has xyz matrials: It's also a Level 10 monster. Once Per turn you can detach 1 xyz material from this card: Special 1 "Orichalcos" monster from your graveyard. Face-up Special summoned monsters your opponent controls cannot activate their effects while this card has xyz materials (Their effects are negated.) You must control a face-up "The Seal of Orichalcos" to resolve this card's effects. 2 or more Level 10 "Orichalcos" monsters If you don't control a face-up "The Seal of Orichalcos"; destroy this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 card your opponent controls or in their Hand; banish that target. This card gains effects based on the number of Xyz Materials attached to it: ● 2 or more: This card gains 500 ATK and DEF for each Xyz Material attached to it ● 4 or more: The effects of monsters your opponent controls are negated ● 5: When this card successfully attacks your opponent directly; you win the duel. [/spoiler] [spoiler="Spells and Traps ;)"] All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack. You cannot Special Summon monsters from your Extra Deck except If it's an "Orichalcos" monsters. You can only activate "The Seal of Orichalcos" once per Duel. Activate only by sending 1 face-up "The Seal of Orichalcos" you control to the Graveyard. You cannot activate this card the turn you activate "The Seal of Orichalcos”. While this card is face-up on the field, its name becomes "The Seal of Orichalcos", and it gains the effects of "The Seal of Orichalcos". Once per turn, during your Main Phase 1, gain 500 Life Points for each monster you control. When an opponent's monster declares a direct attack, you can Tribute 1 monster to destroy the attacking monster. Once per turn, you can negate the activation of a card’s effect and destroy it. If you control no “Orichalcos” monsters; destroy this card. Activate only by sending 1 face-up "Orichalcos Deuteros" you control to the Graveyard. You cannot activate this card during the same turn you activate "Orichalcos Deuteros". While face-up on the field, this card's name is treated as "The Seal of Orichalcos", and gains the effects of "The Seal of Orichalcos" and "Orichalcos Deuteros". Once per turn, you can banish 1 DARK monster from your graveyard; your opponent must discard 2 cards from their hand (The effects of the dicarded cards are negated.) Once per turn, during your Main Phase 1, Inflict 200 Damage to your opponent for each monster you control. Activate by discarding 1 card, and targeting 1 monster; Negate the equipped monster's effects. If you take Battle Damage: Banish 2 DARK monsters from your Graveyard; Special Summon 1 "Mirror Knight Calling" from your hand or Graveyard, and if you do, you can negate the effect of 1 monster your opponent controls, and place this card on the bottom of the Deck. You cannot conduct your Battle Phase the turn you activate this card's effect. Once per turn, during your Main Phase 1, you can target 1 monster you control and 1 monster your opponent controls, then toss a coin and call it.*If you call it right: Remove from play the monster your opponent controls, and inflict damage to your opponent equal to the original ATK of that monster.*If you call it wrong: Remove from play the monster you control, and take damage equal to the original ATK of that monster. Pay 800 life points; Add 1 "Orichalcos" card from your Deck to your hand. You can only activate 1 "Orichalcos Matia" per turn. Activate only when a monster you control is destroyed. Target 1 face-up monster you control and 1 face-up monster your opponent controls. Those monsters must battle this turn. If your opponent's monster is an Effect Monster, negate its effect(s) until the end of the Damage Step. [/spoiler] [spoiler="Token :)"] [/spoiler] What do you Think ?? any Suggestions or changes,, maybe ?? :D Link to comment Share on other sites More sharing options...
BatMed Posted November 23, 2013 Author Report Share Posted November 23, 2013 bump :'( Link to comment Share on other sites More sharing options...
-Noel- Posted November 23, 2013 Report Share Posted November 23, 2013 the question is how can u play with those xyz monsters (that seem to be a boss monsters) since the Seal will prevent you from ss monster from Extra Deck, i apologize if u mean to use the anime effects oh, just see that field effect are modified XD, well, nice cards, keep its up, huh? who said some stupid things without a carefully look? no no no NO >//< >//< >//<, very nice cards, see ya >//< Link to comment Share on other sites More sharing options...
BatMed Posted November 23, 2013 Author Report Share Posted November 23, 2013 the question is how can u play with those xyz monsters (that seem to be a boss monsters) since the Seal will prevent you from ss monster from Extra Deck, i apologize if u mean to use the anime effects oh, just see that field effect are modified XD, well, nice cards, keep its up, huh? who said some stupid things without a carefully look? no no no NO >//< >//< >//<, very nice cards, see ya >//< Lool XD anyway,, thank you so much for seeing them :D Link to comment Share on other sites More sharing options...
BatMed Posted November 23, 2013 Author Report Share Posted November 23, 2013 bump Link to comment Share on other sites More sharing options...
BatMed Posted November 24, 2013 Author Report Share Posted November 24, 2013 bump :( Link to comment Share on other sites More sharing options...
BatMed Posted November 24, 2013 Author Report Share Posted November 24, 2013 bump,, c'mon people :( Link to comment Share on other sites More sharing options...
mr-magic_bunnehs Posted November 24, 2013 Report Share Posted November 24, 2013 nice cards Link to comment Share on other sites More sharing options...
BatMed Posted November 25, 2013 Author Report Share Posted November 25, 2013 nice cards thanks :D Link to comment Share on other sites More sharing options...
Dark Strawberry Posted November 25, 2013 Report Share Posted November 25, 2013 I think you've done an excellent job, however there is the problem that has already been mentioned about Summoning the Xyz Monsters since The Seal of Orichalcos prevents you from Summoning from your Extra Deck, however, I suppose that would all go away once you play Orichalcos Deuteros so I guess there's no problem with the set. Other than that. Good work. :) Link to comment Share on other sites More sharing options...
BatMed Posted November 25, 2013 Author Report Share Posted November 25, 2013 I think you've done an excellent job, however there is the problem that has already been mentioned about Summoning the Xyz Monsters since The Seal of Orichalcos prevents you from Summoning from your Extra Deck, however, I suppose that would all go away once you play Orichalcos Deuteros so I guess there's no problem with the set. Other than that. Good work. :) Actually I changed The Seal of Orichalcos's effect :D thanks for reviewing Link to comment Share on other sites More sharing options...
BatMed Posted November 26, 2013 Author Report Share Posted November 26, 2013 bump Link to comment Share on other sites More sharing options...
BatMed Posted November 26, 2013 Author Report Share Posted November 26, 2013 BUMP Link to comment Share on other sites More sharing options...
BatMed Posted November 27, 2013 Author Report Share Posted November 27, 2013 bump Link to comment Share on other sites More sharing options...
kadistyle Posted December 5, 2013 Report Share Posted December 5, 2013 Nice. Link to comment Share on other sites More sharing options...
BatMed Posted December 9, 2013 Author Report Share Posted December 9, 2013 Nice. Thank you :DI still need a review -_- Link to comment Share on other sites More sharing options...
mholland1 Posted December 10, 2013 Report Share Posted December 10, 2013 Nice Artwork! Seriously Awesome looking cards. Link to comment Share on other sites More sharing options...
kadistyle Posted December 12, 2013 Report Share Posted December 12, 2013 Thank you :D I still need a review -_- wHat!!!!!!! Link to comment Share on other sites More sharing options...
BatMed Posted December 13, 2013 Author Report Share Posted December 13, 2013 Nice Artwork! Seriously Awesome looking cards. Thanks wHat!!!!!!! I'm not talking to you XD Link to comment Share on other sites More sharing options...
razzy Posted December 15, 2013 Report Share Posted December 15, 2013 Some of the monsters seemed OP, but it is hard to tell. And could use some psct. Same with the Spells, makes it hard to tell what you mean. Sword of Sealing - why does it have to be a card drawn that turn? Just seems like it could get messy... Activate by discarding 1 card, and targeting 1 monster; Negate the equipped monster's effects. Orichalcos Mirror - couple of ways this could be interpreted.. If you take Battle Damage: Banish 2 DARK monsters from your Graveyard; Special Summon 1 "Mirror Knight Calling" from your hand or Graveyard. If you Special Summon a monster with this card: You can return this card to the bottom of the Deck; negate the effect of 1 monster your opponent controls. If you take Battle Damage: Banish 2 DARK monsters from your Graveyard; Special Summon 1 "Mirror Knight Calling" from your hand or Graveyard, and if you do, you can negate the effect of 1 monster your opponent controls, and place this card on the bottom of the Deck. Twin Bow - change "select" to target. and add "and call it" to the end of "then toss a coin" Orichalcos Matia - It says Spell but it is purple like a Trap? o.O Pay 800 life points: Add 1 "Orichalcos" card from your Deck to your hand. You can only activate 1 "Orichalcos Matia" per turn. Martyr Curse - Not sure if you mean to negate the effect during the whole turn (until after damage calc) or just during the battle it is having with your monster? When a monster you control is destroyed: Target 1 face-up monster you control and 1 face-up monster your opponent controls; the targeted monsters must battle this turn, and the effects of your opponent's targeted monster is negated until the end of the Damage Step. Hope that helps :D Just note there is a difference between : and ; Link to comment Share on other sites More sharing options...
BatMed Posted December 15, 2013 Author Report Share Posted December 15, 2013 Some of the monsters seemed OP, but it is hard to tell. And could use some psct. Same with the Spells, makes it hard to tell what you mean. Sword of Sealing - why does it have to be a card drawn that turn? Just seems like it could get messy... Orichalcos Mirror - couple of ways this could be interpreted.. Twin Bow - change "select" to target. and add "and call it" to the end of "then toss a coin" Orichalcos Matia - It says Spell but it is purple like a Trap? o.O Martyr Curse - Not sure if you mean to negate the effect during the whole turn (until after damage calc) or just during the battle it is having with your monster? Hope that helps :D Just note there is a difference between : and ; Thanks for Help :D I'll correct them now Link to comment Share on other sites More sharing options...
BatMed Posted December 20, 2013 Author Report Share Posted December 20, 2013 bump Link to comment Share on other sites More sharing options...
Chaos_Deck Posted June 26, 2014 Report Share Posted June 26, 2014 well very nice cards and artworks, the effects though are very hard to understand... you have a lot of syntax errors and you don't use the official Konami words. you could have some real cards laying around and see how they mention something so you don't get it wrong(like Tribute you say Offer). other than that i don't see any mistakes just correct the syntax and your work will be much better ;) Link to comment Share on other sites More sharing options...
Cin Posted June 26, 2014 Report Share Posted June 26, 2014 How do people find these topics? Locked because of necro. Link to comment Share on other sites More sharing options...
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