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Bomber Explosive
FIRE / Level 1
[Pyro/Effect]
Must be Summoned by the effect of a "Bombing Expert" card, and cannot be Summoned by other ways. If this card battles a "Bombing Expert" monster and is destroyed as a result of battle, you can target 2 cards on the field: Destroy them. If this card is destroyed(either by battle or card effect), Inflict 500 damage to this card's controller.
ATK 0 / DEF 0

Bombing Expert Metabomber
FIRE / Level 4
[Warrior/Effect]
When this card is Normal Summoned, you can Special Summon 1 "Bomber Explosive" from your Hand to your Opponent's side of the field in Face-up Defense Position. If this card is destroyed by your Opponent's card(either by battle or card effect), add to your Hand 1 "Bomber Explosive" from your Deck.
ATK 1400 / DEF 1800

Bombing Expert Louiebomber
FIRE / Level 4
[Beast-Warrior/Effect]
When this card is flipped Face-up, you can add to your Hand up to 2 "Bomber Explosive" from your Deck. If another "Bombing Expert" monster you control is Targeted by your Opponent's card effect, you can Tribute this card: Negate that effect. You can Banish this card from your Graveyard: Special Summon 1 "Bomber Explosive" from your Hand to your Opponent's side of the field in Face-up Defense Position.
ATK 1100 / DEF 2000

Bombing Expert Maximumbomber
FIRE / Level 4
[Warrior/Effect]
When this card is Normal Summoned, you can Target 1 "Bomber Explosive" in your Graveyard: Send 1 card from your Hand to the Graveyard, and if you do, Special Summon the Target to your Opponent's side of the field in Face-up Defense Position. Then, until the End Phase of this turn, this card is unaffected by the effects of Trap cards. This effect of "Bombing Expert Maximumbomber" can only be activated once per turn.
ATK 1600 / DEF 1300

Bombing Expert Majesbomber
FIRE / Level 4
[Fairy/Effect]
When this card is Normal Summoned, you can add to your Hand 1 "Bombing Expert" monster from your Deck, except "Bombing Expert Majesbomber". This effect of "Bombing Expert Majesbomber" can only be activated once per turn. You can Tribute this card: Select and activate 1 of the following:
•Add to your Hand 1 "Bomber Explosive" from your Deck.
•Normal Summon 1 "Bomber Expert" monster in addition to your Normal Summon for the turn(This effect can only be applied once per turn).
ATK 1100 / DEF 1100

Bombing Expert Legend Mightybomber
FIRE / Rank 4
[Warrior/Effect]
2 Level 4 "Bombing Expert" monsters.
If this card is Xyz Summoned, using at least 1 Warrior-Type "Bombing Expert" monster as an Xyz Material, you can Special Summon any number of "Bombing Explosive"(s) from your Graveyard to your Opponent's side of the field in Face-up Defense Position. Once per turn, you can Detach 1 Xyz Material from this card: During the Battle Phase of this turn, this card cannot be destroyed by card effect. Then, During the Damage Step, if this attacking card destroys a"Bomber Explosive" by battle: It can make a second attack in a row. If this card is destroyed by your Opponent's card effect, you can Target 1 other "Bombing Expert" or "Bomber Explosive" in your Graveyard: Add it to your Hand.
ATK 2300 / DEF 2100

Bomber Network
Spell / Continuous
You can Discard 1 "Bombing Expert" monster: Change the Battle Position of all Face-up "Bomber Explosive" monsters on the field. Once per turn, if a "Bomber Explosive" monster on the Opponent's side of the field is destroyed as a result of battle: Add to your Hand 1 "Bombing Expert" monster from your Deck. If this card is destroyed by a card effect: Gain 1000 Life Points.

Bombing Expert Ordinance
Spell
Special Summon 1 "Bomber Explosive" from your Deck to your Opponent's side of the field. During the turn you activate this card, your Opponent takes no battle damage. Draw 1 card during the End Phase of a turn in which this card was activated. Only 1 "Bombing Expert Ordinance" can only be activated per turn.

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Interesting archetype. I like the mechanic of summoning the bombs on the opponent's field and attacking them to trigger effects.

The only thing that bugs me is that "Bomb Explosive" destroys 2 cards, which is too much considering that the bombs are really easy to set up, and basically for each Bomber you summon you will be gaining a +2, at the cost of not attacking your opponent's monster, which doesn't really matter because any non-bomb monster your opponent controls can be destroyed with the bomb's effect.

 

While it's true that the bombs are not that fast as they require battle interaction with Bombers, plus the opponent can stop attacks with a wide array of Traps or other effects to defend itself, you cannot ignore that eventually the opponent will run out of resources, leaving the bombs open to the Bomber's attacks and everything goes downhill (for the opponent) from there.

 

I'm thinking you could go with some sort of combination with destruction + stun effect instead. Maybe something like this?

Bomber Explosive
FIRE / Level 1
[Pyro/Effect]
Must be Summoned by the effect of a "Bombing Expert" card, and cannot be Summoned by other ways. If this card battles a "Bombing Expert" monster and is destroyed as a result of battle, you can target 2 cards on the field: Destroy 1 of those targets, and if you do, until the end of your opponent's turn, the effect of the other target cannot be activated, also (if it is a Monster Card) it cannot declare an attack. If this card is destroyed (either by battle or card effect), Inflict 500 damage to this card's controller.
ATK 0 / DEF 0

 

That way, it will be more of a temporary +2 that hurts the opponent less.

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