fritzcat12 Posted November 24, 2013 Report Share Posted November 24, 2013 This is my new set. It's small. I hope you like it! Download it: https://www.dropbox.com/s/04h6e8pmh0zpncx/fritzcat12deck.zip [attachment=39965:darkspacedragon.jpg] [attachment=39966:mysticalkingsknight.jpg] [attachment=39967:neonarrow.jpg] [attachment=39968:ultimatecardcar.jpg] Link to comment Share on other sites More sharing options...
-Noel- Posted November 24, 2013 Report Share Posted November 24, 2013 This is not Realistic, u should post this in the Any Other Cards section, they stat and effect are absurd (Dark Space, King Knight and arrow are a bit acceptable, even how odd they stats are, but Cardcar is really BAKAAAAAA) a card that can draw cards so easily and draw 3 at a single activation are BROKEN u should study more about balances look like im confused again, this is already in Any other cards, i apologize T^T Link to comment Share on other sites More sharing options...
fritzcat12 Posted November 24, 2013 Author Report Share Posted November 24, 2013 oh whoops... i forgot that this was in the realistic section. is it possible to move a topic? *edit: it is already lol Link to comment Share on other sites More sharing options...
-Noel- Posted November 24, 2013 Report Share Posted November 24, 2013 oh whoops... i forgot that this was in the realistic section. is it possible to move a topic? *edit: it is already lol yea, mods can move, so maybe one of them move and i didnt noticed that XD Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted November 24, 2013 Report Share Posted November 24, 2013 Ignoring the fact that most of these cards are simply recolors of existing stuff, let's get down to CnC, shall we? 1) Doesn't follow the mechanics of Xyz Summoning (either you change its Rank to 8 to match the requirements or you make the materials Level 12). Its effect is OK, I suppose (detach during Standby Phase and SS a monster at the cost of your Battle Phase). In terms of its ATK/DEF, assuming you intended to make this Rank 12, it's alright. However, if this is supposed to be a Rank 8, then you need to lower this card's ATK/DEF down to the 3000-3300 range. 2) OK, a revival effect for Level 4 monsters and inability to be attacked by monsters with 2600 ATK (though you do know that it's useless against monsters with more). Its stats are a bit weird (as - Someone - mentioned); 2600 ATK is high for a 2-material Rank 4 that has a effect. 3) Fake Type and DEF shouldn't be going over the 5000 limit. Basically, you spend 4 Tributes on a 4400 ATK monster that is vulnerable to any form of card removal; can direct attack but kills itself at the start of your next Battle Phase. 4) Detaching a material to draw 3 cards? In no way is that balanced. In general, anything that promotes free draws outside of the Draw Phase needs to have a sufficient cost (especially given you're drawing 3). If it detached 2 materials to draw a card, then that would be a lot more balanced than you have it now. Stat-wise, it's okay. In terms of the last two, you need to learn how to make a card balanced so it doesn't end up OPed. As a suggestion, read the stickies in RC to get an idea of how you should design cards so they don't end up as OPed. Link to comment Share on other sites More sharing options...
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