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Dream Princess (Finally!)


ShockWaveSweeper

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Well Here it is!

 

[spoiler='Monsters']

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard, Both players take 800 damage. If this card is removed from the field by an opponents card effect, All face-up "Dream Princess" Monsters you control gain 1000 ATK and DEF

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the Graveyard both players take 800 damage. When this card is summoned, Specialarrow-10x10.png Summon one "Dream Princess" monster from your hand

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard, Both players take 800 damage. When this card destroys a monster by battle, that monsters effect is negated and your opponent takes damage equal to its defence

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the Graveyard, both players take 800 damage. When this card is Normal Summoned, add one "Dream Princess" Monster from your deck to your hand

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. if this card you control is sent to the graveyard, both players take 800 damage. If this card inflicts battle damage gain lifepoints equal to the damage dealt

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard, Both players take 800 damage. If you control a face up field spell, as long as this card remains face up on the field new field spell cards cannot be activated. Once per turn if you control a face up "Glittersky, The Dream Princess Castle", you can place one Dream Counter on that "Glittersky, The Dream Princess Castle" 

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard, Both players take 800 damage. When this card is Normal Summoned, add one "Glittersky, The Deam Princess Castle" from your deck or graveyard to your hand

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. When this card is sent to the Graveyard, Both players take 800 points of damage. When this card is summoned ,Specialarrow-10x10.png summon 1 "Dream Princess" monster from your graveyard, except "Dream Princess Ilia". During a turn this effect activates, monsters you control cannot attack, except "Dream Princess" monsters

[/spoiler]

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[spoiler='Effect']

Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard, Both players take 800 points of damage. When this card is summoned place dream counters on a face up card you control, up to the number of "Dream Princess" monsters on the field and in either players graveyard, this effect of "Dream Princess Aurora" can only be activated once per turn

[/spoiler]

[/spoiler]

 

[spoiler='Spells']

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[spoiler='Effect']

You do not take damage when a "Dream Princess" monster is sent to the graveyard. When a "Dream Princess" moster is summoned put 2 Dream Counters on this card, This card gains different effects based on how many Dream Counters are on it:
5+:This card cannot be destroyed by card effects
10+: all "Dream Princess" Monsters gain 100 ATK and DEF for each Dream Counter on this card
15+: Once per turn you can discard one Fairy-Type monster to add a Fairy-Type monster from your graveyard to your hand
20+:Once per turn, you can remove 2 Dream counters from this card and target one of your banished Fairy-Type monsters, Add that target to your hand
25+: Once per turn you can Normal Summon one Fairy-Type monster in addition to your normal summon or set
35+: During your Standby Phase you can remove 20 counters from this card, Draw 3 cards. If you do, it is now the end phase of your turn
[/spoiler]
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[spoiler='Effect']

Equip only to a "Dream Princess" monster. The equipped monster Gains 1200 ATK and 1000 DEF. If the monster would be destroyed you can send this card to the Graveyard instead. During either players turn, if the equipped monster would be targeted by a spell, trap or monster effect, you can send this card to the graveyard, negate that effect and destroy that card. If this card is sent to the graveyard while equipped to a monster, except by its own effect: Draw one card. You can only control one "Princess Battlegear"
[/spoiler]
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[spoiler='Effect']

Select one "Dream Princess" Monster you control, specialarrow-10x10.png Summon one Fairy-Type monster with the same level but a different name from your deck. it's effects on the field are negated and it is destroyed during the End Phase
[/spoiler]
[/spoiler]
 
[spoiler='Traps']
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[spoiler='Effect']
Target one level 4 Fairy-Type monster in you graveyard, Specialarrow-10x10.png Summon that target. Then Special Summon one  "Dream Princess" monster from your hand and/or deck. A monster special summoned from the deck by this effect has its effect(s) negated and is sent to the graveyard duing the End Phase. All Fairy-Type monsters gain 300 Atk
[/spoiler]
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[spoiler='Effect']
Activate only by revealing one "Dream Princess" Monster in your hand while all monsters on your field and in your graveyard are Fairy-Type. Negate the activation of a spell, trap, or monster effect and destroy it. You can only activate one "Dreamer's Will" per turn
[/spoiler]
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[spoiler='Effect']
When a monster would be summoned or a Spell, Trap or monster effect is activated that would summon a monster while all monsters in your graveyard are Fairy-type and none of your cards are banished, you can negate that summon or  activation and banish that card. When this card resolves successfully, banish it when it leaves the field
[/spoiler]
[/spoiler]
 
[spoiler='Extra Deck Cards']
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[spoiler='Effect']

2 level 4 Fairy-Type Monsters
Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard, both players take 1200 damage. Each time this card is not Destroyed due to its own effect place one Dream Counter on this card. Once per turn you can detach one xyz material from this card to inflict 800 damage to your opponent for each counter on this card
[/spoiler]

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[spoiler='Effect']

3 Level 4 "Dream Princess" monsters
Once per turn this card cannot be destroyed. If this card you control is sent to the graveyard both players take 1200 damage. Once per turn you can detach one xyz material from this card activate one of these effects:
-Place Dream counters on card you control that You can place a Dream counter on equal to the number of "Dream Princess" Monsters in your graveyard,
-Move Dream counters on one card you control to another card that you can place dream counters on
[/spoiler]
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[spoiler='Effect']

3 or more Level 4 LIGHT Monsters
Once Per Turn this card cannot be destroyed. When this card is sent to the graveyard, Both players take 1200 points of damage. Once per turn you can activate one of these effects
-Detach one xyz material and remove up to 3 Dream counters from anywhere on the field; banish cards on the field, Equal to the number of Dream counters removed
-Detach 2 xyz Materials from this card, it gains 100 attack for each Dream counter on the field
[/spoiler]
[/spoiler]
 
EDIT 1 Modified Dream Ball's effect
EDIT 2 Added Ilia and Glacia, Minor errata changes
EDIT 3 Added Aurora and Dream Illusion, Stopped Ilia from summoning herself
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i always like the card with a girl image :), so this archetype is focus on 2 things, the effect damages and a control by field spell. maybe dream ball is a bit OP, since u can SS 4 monsters by only 1 card, even effect negated, but it can still use for Xyz or send to Graveyard to burn the opponent. u have to do sth about that, other cards are fine (even i think a field second effect is a bit OP since u can easily get a 2000+ buff from that's card, but it's still ok), nice cards overall :lol:

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i always like the card with a girl image :), so this archetype is focus on 2 things, the effect damages and a control by field spell. maybe dream ball is a bit OP, since u can SS 4 monsters by only 1 card, even effect negated, but it can still use for Xyz or send to Graveyard to burn the opponent. u have to do sth about that, other cards are fine (even i think a field second effect is a bit OP since u can easily get a 2000+ buff from that's card, but it's still ok), nice cards overall :lol:

 

I knew i forgot to balance Something, Thanks

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