Manpole Posted December 14, 2013 Report Share Posted December 14, 2013 This card could be fun because it can basically split the game up into separate battles, tell me what you think! "Cannot be Normal Summoned or Set. If all card zones in a single column are occupied except for your monster card zone: You can Special Summon this card (from your hand) into that column. Monsters on either side of this card can only battle with other monsters on that same side, if there are no other monsters on that side then they can attack directly. Your opponent cannot target this card for attacks, except with a monster in the same column as this card." Link to comment Share on other sites More sharing options...
Norbi2001 Posted December 14, 2013 Report Share Posted December 14, 2013 Card Column? what is that? Link to comment Share on other sites More sharing options...
-Noel- Posted December 14, 2013 Report Share Posted December 14, 2013 hope this help you http://yugioh.wikia.com/wiki/Column Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 14, 2013 Report Share Posted December 14, 2013 Cannot be Normal Summoned or Set. If all card zones in a single column are occupied except for your monster card zone: You can Special Summon this card (from your hand) into that column. Monsters in Card Zones on either side of this card can only battle monsters in the same column as them. If there are no other monsters in their column: They can attack directly. Your opponent cannot target this card for attacks, except with a monster in the same column as this card. (Not sure how to fix its 2nd/3rd effects since there aren't any effects like that, though I think that fix cleans stuff up a bit w/out changing the effect) Anyway, it's an bit of a weird, but interesting effect and could combo with the Senet series to some degree (cards that can change their card zones). Like you mentioned though, it does force monsters to battle others in the same column as them (or allow them a direct attack) I'd suggest limiting this card's effect to the card zones that are adjacent to it, since if a player doesn't have a monster in specific zones but the opponent has a full field, they can just attack directly and possibly win at that point. Link to comment Share on other sites More sharing options...
Manpole Posted December 14, 2013 Author Report Share Posted December 14, 2013 @Sakura, I'm sure a lot of that is an ocg fix, however there is one significant difference in what I was trying to say and what you edited it to. Say "Magnificent Referee" is in the 2nd column, I want all the monsters in columns 3, 4, and 5 to be able to attack each other, because they are all to the right of him, and monsters in column 1 to be able to attack each other because they are to the left of him. How you reworded it made it sound like monsters can only attack the monster directly in front of them (same column) which I can see as being a possible otk, while how it is currently is much less likely. I'll fix the wording but keep my current effect for now unless I or others offer a subtle fix. (I'm having trouble posting the url from the card maker and have to type the entire url in manually so I'm just going to change the lore posted beneath the card.) Link to comment Share on other sites More sharing options...
newhat Posted December 15, 2013 Report Share Posted December 15, 2013 This would be a very strange OTK enabler. If your opponent controls one big monster, just slap this down in front of it. Congratulations: it is no longer blocking any of your monsters from attacking except Referee. This is a cataclysmic effect. I have no idea how to judge it. Link to comment Share on other sites More sharing options...
Manpole Posted December 17, 2013 Author Report Share Posted December 17, 2013 Well if your opponent controls 1 big monster (unless it is strictly defensive) you probably wouldn't have enough monsters to enable a otk. But when games have gone on for awhile this could help you finish off their last little remaining lifepoints, although you and your opponent would need a S/T card in front and behind the opponents monster, which isn't a guarantee. Perhaps I could change it so that direct damage inflicted to either player while this card is on the field is halved? Link to comment Share on other sites More sharing options...
legendhiro Posted December 18, 2013 Report Share Posted December 18, 2013 Definitely interesting, but I'm with pretty much everyone else here so far: I don't really know how to judge it. A card like this would almost need to be played with to determine if it is OP or not. Link to comment Share on other sites More sharing options...
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