card creator 123 Posted December 15, 2013 Report Share Posted December 15, 2013 Please tell me if there is something wrong with it Link to comment Share on other sites More sharing options...
Blood Blood Posted December 15, 2013 Report Share Posted December 15, 2013 This card is really bad no offense. What is a tooner! You mean tuner right! The OCG is proper bad! If it destroy a monster makes no sense! 1/10 for the fact it resembles a yugioh card made by a 1 year old! To improve fix your OCG and make sure the card makes sense! Link to comment Share on other sites More sharing options...
PinesolOfChaos Posted December 16, 2013 Report Share Posted December 16, 2013 Just an attempt at fixing the OCG for this card. 1 Tuner + 1 non-Tuner Aqua-type monster When this card destroys an opponent's monster by battle, it can make a second attack during the Battle Phase. You take no battle damage from battles involving this card. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 16, 2013 Report Share Posted December 16, 2013 1 Aqua-Type Tuner + 1 non-Tuner Aqua-Type monster If this card destroys an opponent's monster by battle: It can make a second attack during the Battle Phase. When this card battles a monster, but that monster is not destroyed: You take no damage from that battle. (This should sum up everything that the TC had originally, but in a cleaner form that makes sense) Anyway, I'll get on with CnC that you can take into consideration and hopefully learn from. -- It's Level 10 and requires exactly 2 monsters to summon it, which might make this hard to summon in certain Decks. I would suggest making the non-Tuner component "1 or more" so you can have an easier time summoning this card; most of the time, you'll be using 3 or more monsters to summon something of this Level anyway. Effectwise, the standard "kill something, then attack again" (which will most likely happen with this card's 3000 ATK). Its secondary effect is useful against battling stronger monsters or cards that have a "cannot be destroyed by battle" effect. With that said though, it's average at best since it offers nothing new besides stuff we've already seen (and that it will fall prey to destruction/bouncing effects). Considering the work you need for this card, some form of protection (either for it or other monsters/cards you have will be best) As for your OCG, I suggest reading the sticky thread at the top of this forum; it'll help you immensely. As a note to the above users, your comments don't really help the TC improve his/her card. Attempting to fix OCG is nice and all, but you also need to critique the card based on its effects/stats (and/or attempt to help fix it yourself). Just flat out saying that it's horrible or simply rating doesn't get us anywhere. Link to comment Share on other sites More sharing options...
card creator 123 Posted December 17, 2013 Author Report Share Posted December 17, 2013 i'm going to change the card again, Can you tell me if still something bad with it?? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 17, 2013 Report Share Posted December 17, 2013 You just changed the OCG; nothing else. Did you take anything I wrote in my CnC into consideration? As it is now, it's relatively difficult to summon with a bland effect. Link to comment Share on other sites More sharing options...
card creator 123 Posted December 18, 2013 Author Report Share Posted December 18, 2013 is better now?? please forgive me before but i didn't understand everything. Link to comment Share on other sites More sharing options...
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