Wildflame Posted December 17, 2013 Report Share Posted December 17, 2013 FLIP: Gain 500 Life Points for each “Galaxy” monster in your Graveyard. After this card has been flipped face-up, when it is destroyed and sent to the Graveyard: You can Special Summon a Level 4 or lower “Galaxy” monster from your deck in face-down Defense Position. A monster Special Summoned with this effect is banished when it leaves the field. And that's it, I think. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted December 17, 2013 Report Share Posted December 17, 2013 ...Does a Galaxy Deck even NEED this? Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted December 17, 2013 Report Share Posted December 17, 2013 Pretty good deck tutor, but sadly it's too slow in today's metagame. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted December 17, 2013 Report Share Posted December 17, 2013 Pretty good deck tutor, but sadly it's too slow in today's metagame. I figured as much. Still, it might be funny to create trollfusion.dek, where the player uses a Galaxy-based stall deck. This would be a key card, since you can essentially make a bunch of Mirror Sages go in a row and activate their effects for mass LP gain. Link to comment Share on other sites More sharing options...
The Warden Posted December 17, 2013 Report Share Posted December 17, 2013 The second Sage would get banished and end the chain Fan Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted December 17, 2013 Report Share Posted December 17, 2013 The second Sage would get banished and end the chain Fan Oh yeah... Well, there goes my brilliant plan. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted December 17, 2013 Report Share Posted December 17, 2013 Thats still a LOT of LP to be had. And if you time it right, you can go into Wizard to search Galaxy Expedition. Link to comment Share on other sites More sharing options...
newhat Posted December 17, 2013 Report Share Posted December 17, 2013 It's great that you can go into Wizard but this is Level 3 and does nothing at all if you can't use its search effect. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted December 17, 2013 Report Share Posted December 17, 2013 IIW would be ok, if I didn't defeat the purpose of Galaxy Eyes. Link to comment Share on other sites More sharing options...
evilfusion Posted December 17, 2013 Report Share Posted December 17, 2013 I'd rather use Accellight. It gets me Galaxy Wizard from my Deck, without banishing it afterwards, and if I'm doing the combo right, I don't need my Normal Summon. Link to comment Share on other sites More sharing options...
newhat Posted December 17, 2013 Report Share Posted December 17, 2013 I'd rather use Accellight. It gets me Galaxy Wizard from my Deck, without banishing it afterwards, and if I'm doing the combo right, I don't need my Normal Summon. wass da combo Link to comment Share on other sites More sharing options...
Brinolovania Posted December 17, 2013 Report Share Posted December 17, 2013 That first effect is kinda ridiculously random. The searching itself is OK, but destroyed by battle...EEEEEEEEEH.... Link to comment Share on other sites More sharing options...
evilfusion Posted December 18, 2013 Report Share Posted December 18, 2013 wass da combo Well, if I use Accellight for Wizard, and have Expedition in hand, I just make Wizard Level 8 and play Expedition. Or if I have Galaxy Zero in hand and Galaxy-Eyes/Knight in Grave, I grab Wizard with Accel, Tribute Wizard for Expedition, use Zero on my Level 8, then Expedition. Or just use Photon Sanctuary and Tribute them to SS Galaxy-Eyes. Link to comment Share on other sites More sharing options...
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