I Hate Snatch Steal Posted December 24, 2013 Report Share Posted December 24, 2013 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending half or more of the cards you control and half or more of the cards in your hand (rounded down, min 2 cards total) to the graveyard, then banishing 6 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: you can target 1 card on the field; destroy it. Once per turn, when a card or effect is activated that would cause this card to leave the field: you can negate that activation and if you do, banish that card. When this card destroys an opponent's card (either by battle or by its effect): place 1 dark-end counter on it. When 4 dark-end counters are on this card, you win the Duel. edit:Maybe its hard to understand that part of the effect, but the 3 cards total counts both the cards sent from the field and from the hand eg you could send 2 cards from your field and 1 from your hand to summon it if you had 2 on the field and 2 others in hand. edit2: reduced the banishing part of the cost to 6 DARK monster (from 7) since I thought 6 seemed more fitting. edit3: reworked the summoning requirement slightly Link to comment Share on other sites More sharing options...
Norbi2001 Posted December 27, 2013 Report Share Posted December 27, 2013 I see how you tried to balance it but its still overpowering . 4 counters, maybe 10 would mskenit fair. I do though take in mind that it requires over 10 cards to summon so mayhe 6 counters Link to comment Share on other sites More sharing options...
Slinky Posted December 27, 2013 Report Share Posted December 27, 2013 Isn't alternate win conditions kinda against the rules here? or am I mistaken? Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted December 27, 2013 Author Report Share Posted December 27, 2013 Isn't alternate win conditions kinda against the rules here? or am I mistaken? You're correct. However last I checked that rule only applies to win conditions that discourage player to player interaction like exodia or final count down. I asked about vennominaga-esque cards somewhat recently and they said it was ok. edit: I'm asking about it now just to be sure edit2: Zextra said its fine for now Link to comment Share on other sites More sharing options...
Zauls Posted December 29, 2013 Report Share Posted December 29, 2013 I'm sorry but this card wouldn't be used in any DARK deck. For starters that cost is waaaay to hefty so playing into more than 1 backrow would just be too risky. Also it will be a dead draw 9/10 times because it requires you to both have 7 DARKs in the Grave and 6 cards in your hand. Most DARK decks either will set too much backrow to have that many cards in hand or are too Graveyard reliant to want to banish their entire Grave. High risk, high cost but high reward cards are never really used because they are inconsistent dead draws and they are all just badly designed. Also, if you've killed 4 monsters with this thing, you should have already won by then considering the 3800 ATK. Link to comment Share on other sites More sharing options...
BosidusReigns Posted December 29, 2013 Report Share Posted December 29, 2013 I'm sorry but lame pic, lame name, and most importantly a very boring and overcomplicating effect. [3/10] -_- Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted December 29, 2013 Author Report Share Posted December 29, 2013 I'm sorry but this card wouldn't be used in any DARK deck. For starters that cost is waaaay to hefty so playing into more than 1 backrow would just be too risky. Also it will be a dead draw 9/10 times because it requires you to both have 7 DARKs in the Grave and 6 cards in your hand. Most DARK decks either will set too much backrow to have that many cards in hand or are too Graveyard reliant to want to banish their entire Grave. High risk, high cost but high reward cards are never really used because they are inconsistent dead draws and they are all just badly designed. Also, if you've killed 4 monsters with this thing, you should have already won by then considering the 3800 ATK. Maybe its hard to understand that part of the effect, but the 3 cards total counts both the cards sent from the field and from the hand eg you could send 2 cards from your field and 1 from your hand to summon it if you had 2 on the field and 2 others in hand. Link to comment Share on other sites More sharing options...
Dog King Posted December 29, 2013 Report Share Posted December 29, 2013 The cost is well too much, It can only protect itself once in a turn, so anyone could easy just use 2 cards in a turn and you have just minused a lot of cards. The picture is pretty low quality. Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted December 29, 2013 Author Report Share Posted December 29, 2013 The cost is well too much, It can only protect itself once in a turn, so anyone could easy just use 2 cards in a turn and you have just minused a lot of cards. The picture is pretty low quality. I'll give you that about the cost, but shooting quasar dragon's protection effect is also only once per turn and its a good card. Therefore I changed the cost a bit. Link to comment Share on other sites More sharing options...
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