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I clearly never know what I'm doing [Equip Spell stuff]


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[spoiler='Cursed Brand of Atrophy']

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The equipped monster loses 1500 ATK. If the equipped monster is destroyed and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can return this card to your hand.

 

 

I've always kinda liked Equip Spells that did something other than "give monster ATK," and the idea for this came when I made the other card (see below, obviously). This debuffs by 1500, an amount which Cursed Armaments can outdo if you have enough monsters on the field. But, Cursed Armaments can't retrieve itself for you if you use this with #103. Plus, if you don't have 3 or more monsters, then this debuffs better. You also have Dark World Shackles, which debuffs its poor victim to 100 ATK, but has no retrieval. 1500 is also outplayable in damage output by United We Stand (though you need 2 monsters to do so, but that's easy), but this gets to be equipped to multiple things whereas United We Stand dies if the supermegabuffed monster gets kill't. Also, Lance doesn't work as well against debuffing Equips than against buffing Equips.

 

Speaking of #103, this turns into "pop 2 and debuff a third all while drawing 2 cards." At first, I felt that this was a little over the top and considered having it add itself back at the End Phase, but then decided "Meh, screw it," and changed it back.[/spoiler]

 

[spoiler='Freeing the Blade']

 

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Target 1 Equip Spell Card in your Graveyard and 1 face-up monster on the field; equip the targeted Equip Spell Card to the targeted monster, also halve all damage your opponent takes during this turn.

 

This was because a bored background character decided to go to Jazinkay and finally figure out how to use that one picture that has been intriguing him ever since he saw it. As such, this was born. This looked a bit too OTKy with UWS and Stoic Challenge around, so I threw in a "half damage" clause at the last second so it won't do that.

 

The first card is a debuffer because I liked the idea of using this to mess with your opponent's monsters more than using it to turn your monsters into almighty giants, but yes, you can stick a UWS on your monster with this if you want.

[/spoiler]

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Well, yeah, you could technically use this to run over anything with your no-Tribute Rai-Oh, Lyla, or whatever else in the 1500-2000 range. But you get rid of the opponent's monster entirely if you play something like Smashing Ground or Soul Taker, which will allow you to deal more damage than this card's 1500 debuff would (at least that turn, anyway). And if you think that 1500 is too much for this, then what amount do you suggest would work for Cursed Brand?

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