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Bottomless Trap Hole


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What are the 4 staple Traps? I obviously have no idea what I am doing. xD

 

This is a card that really shouldn't go back to two. Sure, Solemn is bad for the game. That doesn't deny that this card is crappy with what it does. Shuts out plays far to easily, etc. to deserve being back at 2. If there were more cards out there that just laughed at this, then maybe. 

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What are the 4 staple Traps? I obviously have no idea what I am doing. xD

 

This is a card that really shouldn't go back to two. Sure, Solemn is bad for the game. That doesn't deny that this card is crappy with what it does. Shuts out plays far to easily, etc. to deserve being back at 2. If there were more cards out there that just laughed at this, then maybe. 

compulsory, torrential, warning, bottomless

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1/2x Traptrix Myrmeleo

2x Bottomless Trap Hole

1x Void Trap Hole / Trap Hole

 

sounds cool and also very possible to be semi-limited if they want to push the archtype

 

Where's Acid Trap Hole to prevent opponents trying to play around it by setting?

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Tell me when the last time you set a monster was. If the answer is "ever", I'll tell you why you're a bad player.

When my opponent has a big monster and I can't run over it with my current cards, and allowing them free smacks at my Life Points would cost me the game.

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dis guy gets it. Actually. Manly decks do run traps, see: Alito's Battlin' Boxer deck, based on counter traps to help power up your attacks.

That's different.
He ran a boxer deck with boxer-themed support, to which, also included effects that not only let him detach from Yoke, but also let him attack without being interrupted and/or also power up his monsters. Why? Because having your boss run over the opponent's boss, by way of battle, is how true gentlemen play Ygo.
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That's different.
He ran a boxer deck with boxer-themed support, to which, also included effects that not only let him detach from Yoke, but also let him attack without being interrupted and/or also power up his monsters. Why? Because having your boss run over the opponent's boss, by way of battle, is how true gentlemen play Ygo.

 

And how Yugioh should be. none of this dprison degenerates runnin around.

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I vote we start a new YGO format where battle stopper traps and burn effects are forbidden, and Battle Phases are not optional.

 

Even knowing that is intended to be as a joke, I actually find myself being okay with this, despite it nulling my Chaos Dyson Sphere.

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