Solemn Silver Posted January 6, 2014 Report Share Posted January 6, 2014 This card gains 300 ATK for each "Lightsworn" monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. It's not that bad guys. I'll show you. -the deck is dragon lightsworn. -you just-so-happen-to-mill eclipse and tempest -you have this and any other dragon ruler in graveyard -you banish tempest and eclipse to summon the other dragon ruler -you seach JD and Debris -summon Debris, Summon shire, make Micheal -Banish something on their field -Attack -MP2 make dragossack -proceed to win games with JD in hand and an almost indestructible beater that can't be killed by JD either. :) Link to comment Share on other sites More sharing options...
Canadian Posted January 6, 2014 Report Share Posted January 6, 2014 Not many other Debris targets in the deck unless you play more Shires though. Link to comment Share on other sites More sharing options...
evilfusion Posted January 6, 2014 Report Share Posted January 6, 2014 My thought is you're trying too hard. Good combo, yes, but it's very limited. Link to comment Share on other sites More sharing options...
Solemn Silver Posted January 6, 2014 Author Report Share Posted January 6, 2014 Not many other Debris targets in the deck unless you play more Shires though. I like to run trooper and ryko in my variant. My thought is you're trying too hard. Good combo, yes, but it's very limited. I just like to think of it as a situational as-f*** combo I haven't even tested shire in dragonsworn, but I'm eager to. Link to comment Share on other sites More sharing options...
Dog King Posted January 6, 2014 Report Share Posted January 6, 2014 you would have to run 2 cart drooper but debris being limited doesn't make it worth it also you can just always throw in the shire in the deck at 1 anyways Link to comment Share on other sites More sharing options...
Solemn Silver Posted January 6, 2014 Author Report Share Posted January 6, 2014 you would have to run 2 cart drooper but debris being limited doesn't make it worth it also you can just always throw in the shire in the deck at 1 anyways Pretty much. Link to comment Share on other sites More sharing options...
newhat Posted January 6, 2014 Report Share Posted January 6, 2014 I think she's cool. The fact that you can Normal Summon her at all is extremely useful. Link to comment Share on other sites More sharing options...
Toffee. Posted January 6, 2014 Report Share Posted January 6, 2014 Why the "Different name" part?Like.... Would a searchable Chaos Necromancer REALLY be that broken of a concept? Link to comment Share on other sites More sharing options...
Slinky Posted January 6, 2014 Report Share Posted January 6, 2014 Why the "Different name" part? Like.... Would a searchable Chaos Necromancer REALLY be that broken of a concept? With Lightsworn? Yes. Don't want 5k beaters dropping out of nowhere that can also be Lumina'd. Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted January 6, 2014 Report Share Posted January 6, 2014 You need to run a lot of different Lightsworn monsters for Shire to have a respectably large ATK, and you need to get them all into the Grave just so she can enjoy having the ATK of Jain or Wulf or something (you don't really have to run bad ones anymore since Minerva and Raiden came out, but still, this takes a while). It's kinda underwhelming when you can dump less LSes with different names (Shire only has 1600 ATK when JD's requirements are met) to get an even stronger monster who can nuke the field till the world explodes from the nuking. Link to comment Share on other sites More sharing options...
Miror B Posted January 7, 2014 Report Share Posted January 7, 2014 You need to run a lot of different Lightsworn monsters for Shire to have a respectably large ATK, and you need to get them all into the Grave just so she can enjoy having the ATK of Jain or Wulf or something (you don't really have to run bad ones anymore since Minerva and Raiden came out, but still, this takes a while). It's kinda underwhelming when you can dump less LSes with different names (Shire only has 1600 ATK when JD's requirements are met) to get an even stronger monster who can nuke the field till the world explodes from the nuking. Jain Wulf Minerva Raiden Ryko Lumina Lyla Felice Ehren Celestia 10 good lightsworns there. And 6 of them in the grave makes 2200 ATK. And honestly, 6 isn't a hard thing to meet. But there's a reason it's really only good as a one of. Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted January 7, 2014 Report Share Posted January 7, 2014 Well, Celestia is unplayable and a bunch of them aren't actually "good", moreso usable.The card is really underrated though. It's a name and it's also a 2200+ beatstick mid-game. I've had it be bigger than that the only like 2 times I've ever summoned it in Dragonsworns. Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 8, 2014 Report Share Posted January 8, 2014 It's a name- And that is the extent to which she is relevant to JD.dek. Don't get me wrong, she does have the ability to come swinging. 5 names in Grave equals a respectable 1900 ATK. She's also one of their few LV3 names, just in case that interests you. But really, for all the things Konami has done for Lightsworns, their biggest contribution to the deck has always been a new name. Just as Dark World is really Grappha.dek, Lightsworn is JD.dek. Link to comment Share on other sites More sharing options...
The Hounds Of Anubis Posted January 8, 2014 Report Share Posted January 8, 2014 So, your incredibly intelligent contribution is "Decks have a goal." Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 8, 2014 Report Share Posted January 8, 2014 So, your incredibly intelligent contribution is "Decks have a goal." It's more than "decks have a goal", and more in line with "Lightsworn is one of those decks that's incredibly centralised and linear in its process". Lightsworns are devoted to summoning JD to such an extent that several players eshew any other options. Contrast this with a toolbox deck, which is capable of altering its plays when circumstances change. Admittedly most do this by way of the Extra Deck, and Lightsworns do have Michael now, but even he gets second billing to Judgment Dragon. That's why I compare it to Dark World; Grapha is basically that deck's entire mission statement, goal and strategy, like Judgment Dragon is for Lightsworn. Every deck has a goal, but most of those goals are some kind of ction or strategy. Lightsworn is one of the few decks where their goal is a card. Link to comment Share on other sites More sharing options...
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