Lunar Origins Posted January 6, 2014 Report Share Posted January 6, 2014 Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s). With the release of Artifacts, what's the opinion on this card? Personally, I wonder how well it could work in decks like Noble Knights and such. Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 6, 2014 Report Share Posted January 6, 2014 I may try teching this in Harpies. End Phase blow up their set card and Sign. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted January 6, 2014 Report Share Posted January 6, 2014 I like the idea of it in Cybers. Hitting that Network would be nice. Link to comment Share on other sites More sharing options...
PrimeAceJohn Posted January 7, 2014 Report Share Posted January 7, 2014 Yeah I've been trying out the new Artifacts and ran 2 of these at first then I realized how handy it is then put in 3 instead. For Artifacts, it works much better than MST because it's basically a +2+. Also comes in handy when Movement isn't in the hand. Link to comment Share on other sites More sharing options...
玄魔の王 Posted January 7, 2014 Report Share Posted January 7, 2014 Yeah I've been trying out the new Artifacts and ran 2 of these at first then I realized how handy it is then put in 3 instead. For Artifacts, it works much better than MST because it's basically a +2+. Also comes in handy when Movement isn't in the hand. I'm on PercyPro, we still only have the first two so I can't test the deck yet. Link to comment Share on other sites More sharing options...
The Warden Posted January 7, 2014 Report Share Posted January 7, 2014 After testing with Artifacts, I found I'd rather run this @3 and just not use MST, since odds are MST will only balance out the cost, whilst using this benefits you more since you trigger an Artifact and take out an opponent's card at the same time. Link to comment Share on other sites More sharing options...
Zauls Posted January 7, 2014 Report Share Posted January 7, 2014 I would probably end up using 3 of this and 3 Artifact Movement. It is really good. Only issue is that it is dead against non-backrow decks, meaning you will have to side all 3 of the MST if you don't main any. Artifacts seem like they will bethe most opponent-reliant deck in the game. Link to comment Share on other sites More sharing options...
PrimeAceJohn Posted January 8, 2014 Report Share Posted January 8, 2014 I'm on PercyPro, we still only have the first two so I can't test the deck yet. Yeah DevPro has them all, it's what I use. Link to comment Share on other sites More sharing options...
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