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Call of the Graveyard Zone's Surface


Sleepy

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[quote=Effect]

During the Battle Step: You can target the attacking monster; Special Summon 1 monster with 0 ATK from your Deck to the opposite side of the field from the attacking monster. Then, if Summoned to your side of the field, it becomes the new attack target, and if Summoned on your opponent's side of the field, switch the attacking monster to Defense Position.

[/quote]

 

Ideally, meant to work with my recently made Dolphin card, but that's not the only application it has.

Simply go for the Dolphin + drop Stronghold Guardian = IDK if I should have done that.

 

Basically, it makes it so your monster escapes Mirror Force or your opponent's monster crashes into a wall.

The most obvious and prominent use is probably "Box of Friends", helping you take box out of the deck directly to get attacked instantly, and making the chance of running Level 5 vanillas like Millennium Shield more consistent.

 

Comments/suggestions/etc? =D

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Yay, a chance for my first review attempt!

 

Looking at it to start, the card's wording, while understandable, is somewhat confusing and may be better with rewording. The effect itself seems to balance rather well up to the Summoning. The only real issue I have with it is that the card-user seems to select which position the monster is regardless of which side it's Summoned, which appears as a problem since you can use it to bring an immediate shield to your side while simultaneously stopping an attack, or use it to prepare a hole in your enemies defences with one monster, even one 0 ATK, and power through with another. Keeping in mind that this is intended as an anti-Mirror Force, it does it's job quite well, but perhaps it does it too well. Overall, the concept is good and well listed, but perhaps given too many options. 7/10

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Yay, a chance for my first review attempt!

 

Looking at it to start, the card's wording, while understandable, is somewhat confusing and may be better with rewording. The effect itself seems to balance rather well up to the Summoning. The only real issue I have with it is that the card-user seems to select which position the monster is regardless of which side it's Summoned, which appears as a problem since you can use it to bring an immediate shield to your side while simultaneously stopping an attack, or use it to prepare a hole in your enemies defences with one monster, even one 0 ATK, and power through with another. Keeping in mind that this is intended as an anti-Mirror Force, it does it's job quite well, but perhaps it does it too well. Overall, the concept is good and well listed, but perhaps given too many options. 7/10

The thought of "does too much" did cross my mind, and it's one of my reasons for worrying.

Though, the immediate shield is this card's intended purpose. It's supposed to be able to bring out that Labyrinth Wall with it's 3000 DEF instantly. I understand that at first sight that might look overpowered, but in reality, there's currently no real incentive for running those high walls to begin with, even with the existence of "Box of Friends". So as a reward for using those hard to use vanillas, you get to protect a monster of yours, cause some damage, and thin your deck a little. The damage will rarely go over 1000, believe me xD

 

As for the part where you give an attack position monster to your opponent to destroy, I think I should take note of that and specify Defense Position in that case, now that you mention it. 

 

Thank you for this review.

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