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Gagaga Knight


L0rdL0ss

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xlmpsy.jpg

 

Effect:

 2 level 7 "Gagaga monsters

 When this card is summoned, target one monster on your opponent's side of the field; this card gains ATK and DEF equal to the difference between its original ATK and current ATK. Once per turn: You can detach 2 Xyz material from this card to add 1 "Gagaga" monster from your deck to your hand.

 

This card is meant to be used in combo with "Gagaga Magician" and "Gagaga Girl" to set a special summoned monster to 0 attack and then boost this guy up. Maybe a little less effective than "Chronomally Machu Mech," but it has the extra effect of adding one "Gagaga" monster. Tell me what you think!

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@above: You need to comment on the effect/balance, not on what's missing in the pic.

 

Anyway, an OCG fix and some CnC.

 

2 Level 7 "Gagaga monsters

When this card is Xyz Summoned: Target 1 monster your opponent controls; this card gains ATK/DEF equal to the difference between its original ATK and current ATK. Once per turn: You can detach 2 Xyz Materials from this card; add 1 "Gagaga" monster from your Deck to your hand.

 

So we pretty much have a Rank 7 monster for Gagagas that can work off of Girl lowering the opponent's ATK to 0 (assuming you kept to using monsters within the Archetype) and a one-time searcher for another one. Aside from the power boost and searching, that's about all it can do. Stat-wise, it's decent, considering that it will get stronger based on the monster that you decide to weaken.

 

I don't see any real flaws in this card, so looks good.

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