Just Crouton Posted January 25, 2014 Report Share Posted January 25, 2014 Saw this on DGz. Posted on January 24, 2014 by Robert Boyajian If there is one deck that is almost always viable in the tournament scene, (with a few notable exceptions, of course) that deck would have to be Chain Burn. Due to the deck's non-interactivity and general lack of care about removal or disruption outside of a few key cards such as Royal Decree, there are very few formats where the deck is COMPLETELY irrelevant. There are a lot of strategies, too -- you could play the traditional Chain Burn or opt for a more control-oriented build featuring deadly combos such as Nurse Reficule, Ojama Trio, and Kaiser Colosseum. Gyokkou Be-Gone: The player's misconception One of the most popular arguments against the play of Chain Burn in this meta is the fact that Fire Formation - Gyokkou exists, and that one of the best decks of the format, Fire Fists, have a way to consistently tutor Gyokkou and disrupt your board, clogging your S/T zone and eventually making you lose due to you losing steam and momentum. Any Chain Burn vet will say differently, though -- a key ruling to know is that you can chain a card not targeted by Gyokkou to Gyokkou, and then chain the card targeted by Gyokkou to the card that you chained to Gyokkou that in fact was NOT targeted by Gyokkou. Due to how Chain Burn plays, Gyokkou becomes ineffective because of how easy it is to play around Gyokkou. There is no reason for you to ever lose to Gyokkou when you can end up chaining the card targeted by Gyokkou to another card, making Gyokkou work against your opponent by not only being useless, but also slowing down their play and capitalizing off of their mistake! The secret is always setting chainables - two or more cards that can chain to eachother to render Gyokkou useless. For the sake of the meta, we'll also be maindecking MSTs in order to blow up stray Gyokkous that target your Recklesses before you're ready to fully capitalize off of them. As you can tell from how many times I've used the word "Gyokkou" in this paragraph, the card is a non-issue. Because of the prevalence of Veiler, we'll be using Dimensional Fissure in order to protect our Cardcars. It has the added bonus of dealing with Mermails and Dark Worlds, although the decks suck already. Deck Repice: R. Boyajian's Special Chain Burn Card Count: 40 Monsters 3x Cardcar D 3x Swift Scarecrow Spells 3x Pot of Duality 3x Card Shuffle 2x Chain Strike 1x One Day of Peace 1x Dimensional Fissure Traps 3x Just Desserts 3x Secret Barrel 3x Corpse of Yatagarasu 2x Mystical Space Typhoon 3x Reckless Greed 3x Accumulated Fortune 3x Waboku 2x Dimension Wall 2x Ojama Trio Top Tech: Card Shuffle You may be wondering what Card Shuffle is doing in this deck. The answer is quite simple. If you've ever played burn in a tourney, you understand the need for slowplaying. You will PROBABLY be sided on in games 2 and 3, so your goal is to inflict a little damage and then stall out with battle negation. Card Shuffle allows you to waste over 3 minutes on every turn you make -- if you drag out game 1 long enough, you can side into more burn, but if you don't, you can stall game 2 until time and take your win. I've prepared the following Side Deck formula: 3x Winged Kuriboh 3x Battle Fader 1x Mystical Space Typhoon What more could a player ask for? A consistent way to use one of Burn's most valuable assets -- Time Stalling -- to the fullest. What do you think about Chain Burn in the new format? Do you think it will be able to efficiently top events? Or do you think Veiler is going to hamper the deck's effectiveness? How would you replace Cardcar in order to update the deck for today's meta? Leave your answers in the comments below. Next week, we'll be talking about the OCG exclusives that are just around the corner and how they will upgrade the Morphtronic deck to turn it into a tier 1 topping machine. - Robert Boyajian Link to comment Share on other sites More sharing options...
Slinky Posted January 25, 2014 Report Share Posted January 25, 2014 Mermails? Suckish? Sorry bro, but that statement alone made your entire post null. Have a good day. Link to comment Share on other sites More sharing options...
Vector Nightmare Posted January 25, 2014 Report Share Posted January 25, 2014 You may be wondering what Card Shuffle is doing in this deck. The answer is quite simple. If you've ever played burn in a tourney, you understand the need for slowplaying. You will PROBABLY be sided on in games 2 and 3, so your goal is to inflict a little damage and then stall out with battle negation. Card Shuffle allows you to waste over 3 minutes on every turn you make -- if you drag out game 1 long enough, you can side into more burn, but if you don't, you can stall game 2 until time and take your win. I've prepared the following Side Deck formula: The fact that someone actually wrote this, is proof enough for me that this deck should not exist. As if we didn't already know that. Link to comment Share on other sites More sharing options...
Dog King Posted January 25, 2014 Report Share Posted January 25, 2014 Mermails? Suckish? Sorry bro, but that statement alone made your entire post null. Have a good day. You don't get it. Its also not his post its some guy from some blog or something. also "Next week, we'll be talking about the OCG exclusives that are just around the corner and how they will upgrade the Morphtronic deck to turn it into a tier 1 topping machine." omg yes Link to comment Share on other sites More sharing options...
Wildflame Posted January 25, 2014 Report Share Posted January 25, 2014 Overstalling with Card Shuffle should be penalizable in tournaments imo, it's a very low thing to pull. Some of the deck choices look suboptimal too. Link to comment Share on other sites More sharing options...
Canadian Posted January 25, 2014 Report Share Posted January 25, 2014 The comments mentioned something rather interesting. They said that you could play Reasoning in the Side Deck. You simply side out all of your monsters so your whole deck consists of spells and traps. Then you waste lots of time flipping through each card in your deck, having reasoning's effect disappear, and then shuffle your deck. Link to comment Share on other sites More sharing options...
Dog King Posted January 26, 2014 Report Share Posted January 26, 2014 also i cant find the blog this got posted on anyone know? Link to comment Share on other sites More sharing options...
Simping For Hina Posted January 26, 2014 Report Share Posted January 26, 2014 Cart, have you tried clicking on the name that is highlighed? http://blog.coretcg.com/author/robby/ Link to comment Share on other sites More sharing options...
Dog King Posted January 26, 2014 Report Share Posted January 26, 2014 Cart, have you tried clicking on the name that is highlighed? http://blog.coretcg.com/author/robby/ Nope, didnt notice, but thanks Link to comment Share on other sites More sharing options...
werewolfjedi Posted January 30, 2014 Report Share Posted January 30, 2014 consdiering this guy's other deck talks and such. it sounds like this is just his trolling deck. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted February 16, 2014 Report Share Posted February 16, 2014 Honestly, the thread got me interested until the concept of time-stalling turned up. Why is the concept of time-stalling even a strategy? If there's a time limit for games, why not avert the whole concept by setting it to a chess clock? Link to comment Share on other sites More sharing options...
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