I Hate Snatch Steal Posted January 30, 2014 Report Share Posted January 30, 2014 inspiration: yugioh.wikia.com/wiki/Subspatial_Battle Once per turn, the turn player can activate this effect: Each player reveals 1 level 6 or lower Monster from their Deck simultaneously, the player who reveals a Monster with higher ATK adds that card to their hand, and the player who reveals a Monster with lower ATK takes 500 damage and sends it to the Graveyard. If both Monsters have the same ATK, both are sent to the graveyard. If a player cannot reveal a monster, they take 500 damage and their opponent adds their revealed card to their hand. Link to comment Share on other sites More sharing options...
6412225 Posted February 1, 2014 Report Share Posted February 1, 2014 Interesting. The first thing that comes to my mind are strategies that run off the grave. They could use the effect and choose a low attack monster that they need in the grave. Which isn't a bad thing. If it inflicted damage equal to the difference, then that would discourage abusing the strategy I just listed, bu I'm not sure if that would be too much or not. But still cool design and everything, the concept is cool! Link to comment Share on other sites More sharing options...
Ultradragon16 Posted February 1, 2014 Report Share Posted February 1, 2014 Once per turn, the turn player can activate this effect..... You might want to get rid of that extra turn there. Also if both monsters are sent to the graveyard do both players take damage? My last question is, what if they don't have a level 6 in their deck? That's all I really have for criticism. Aside form that I think it's a pretty neat card. Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted February 1, 2014 Author Report Share Posted February 1, 2014 Once per turn, the turn player can activate this effect..... You might want to get rid of that extra turn there. Also if both monsters are sent to the graveyard do both players take damage? My last question is, what if they don't have a level 6 in their deck? That's all I really have for criticism. Aside form that I think it's a pretty neat card. In the rulebook the turn player is defined as meaning the player who's turn it currenlty is. If its a tie, no damage is dealt. I will add a clause for what happens if a player has no monsters to reveal, good catch Link to comment Share on other sites More sharing options...
Ultradragon16 Posted February 1, 2014 Report Share Posted February 1, 2014 Thank you Link to comment Share on other sites More sharing options...
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