Nominsyt Posted February 11, 2014 Report Share Posted February 11, 2014 When I design my Hero deck, I've been given a Suggestion to Add the ROTA. But wouldn't it make more sense to add another E Call instead? ROTA only adds 1 warrior that's level 4 or lower from the deck to the hand. E Call adds 1 E Hero of any level from the deck to the Hand. I keep failing to see the superiority that ROTA has over E Call. Can someone explain this to me? Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 11, 2014 Report Share Posted February 11, 2014 Long story short, If you don't run the grand total of four searchers you are freaking doing it the hell wrong. But keep in mind "good" HEROs don't run anything 5+. RoTA is only better when your opponent plays Prohibition. /sarcasm Link to comment Share on other sites More sharing options...
Nominsyt Posted February 11, 2014 Author Report Share Posted February 11, 2014 Long story short, If you don't run the grand total of four searchers you are freaking doing it the hell wrong. But keep in mind "good" HEROs don't run anything 5+. Yeah there are. Neos. Bladedge. Necroshade. Poison Rose. Any card can be "good" if you know what you're doing. Link to comment Share on other sites More sharing options...
Wildflame Posted February 11, 2014 Report Share Posted February 11, 2014 Long story short, you should probably play all of the Es and RotAs you are allowed to play in any E HERO variant. So go and do that. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 11, 2014 Report Share Posted February 11, 2014 I put "good" in quotes so I didn't have to hear "good" duelist's opinions. I love Neos and Edge, and I used to Necro. I only Neos now, if even. Never said they were bad, they just got outclassed as better stuff came out. At least that's the nice way of saying it. Link to comment Share on other sites More sharing options...
Miror B Posted February 11, 2014 Report Share Posted February 11, 2014 Yeah there are. Neos. Bladedge. Necroshade. Poison Rose. Any card can be "good" if you know what you're doing. Real life is not the anime. If you can go and make Roids good consistently against meta then you'll have a leg to stand on Link to comment Share on other sites More sharing options...
~British Soul~ Posted February 11, 2014 Report Share Posted February 11, 2014 Yeah there are. Neos. Bladedge. Necroshade. Poison Rose. Any card can be "good" if you know what you're doing. I don't remember the last time any of those cards saw any play. (Apart from awful players on DN, but I don't particulary count those) Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 11, 2014 Report Share Posted February 11, 2014 Remind me again why Emergency Call went back to 3? Whole-archetype searchers don't deserve to exist. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 11, 2014 Report Share Posted February 11, 2014 Remind me again why Emergency Call went back to 3? Whole-archetype searchers don't deserve to exist. It searches Normal Monsters and Poly Searchers/Ocean which don't do anything problem-causing except be Fusion fodder. I think the deck needs it. It is often difficult to have the materials in hand for a fusion that can't even protect itself, so it seems plausible to me. Compare to Tenki (which is apparently at 3) Earth (same), and all the T.G.s (also at 3). Konami and many players really don't have an issue with these as they have their little conditions and stuffs. But what I don't approve of is searching literally the ENTIRE archetype. Infernities adding all of their S/T to the hand is just a pain in the butt and the monsters they rarely add also throw people off. I think being able to search both Monsters and S/T, as well as the archetype in question, defines whether or not 3 searchers is ok. Link to comment Share on other sites More sharing options...
Synchronized Posted February 12, 2014 Report Share Posted February 12, 2014 People have already said it, but why wouldn't you run as many as possible? In a Deck like that, it essentially cuts the Deck size down the 36, meaning you have a better chance of drawing cards that can let you push for game faster. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 12, 2014 Report Share Posted February 12, 2014 People have already said it, but why wouldn't you run as many as possible? In a Deck like that, it essentially cuts the Deck size down the 36, meaning you have a better chance of drawing cards that can let you push for game faster. One of our members had a deck with two Calls and one RoTA. This logic ticked off Nominyst. On another note he left after some guy provided legit help on his Extra Deck. So don't mind this guy's ranting. Link to comment Share on other sites More sharing options...
Goose Posted February 12, 2014 Report Share Posted February 12, 2014 Remind me again why Emergency Call went back to 3? Whole-archetype searchers don't deserve to exist. Whole archetypes searchers deserve to exist for sure, the issue is that Konami doesn't give them to every archetype when they should and sometimes they suck. If Volcanic Blaster weren't a piece of shit Volcanics would actually be playable as more than an engine in more than one way. Link to comment Share on other sites More sharing options...
evilfusion Posted February 12, 2014 Report Share Posted February 12, 2014 If the only monsters in a Deck are E-HEROs, then functionality wise, E-Call is better. But since most of the HEROs are also Warriors, adding RoTA can only help. As for archetype searchers in general...they seem to give it to the wrong ones. The ones that already have searching cards and probably can OTK. Like Six Samurai and HEROs both have Reinforcement of the Army (and E-HERO had Stratos), but Six Samurai got the Smoke Signal. And Hieratics got their search card. The form of search card and how it's activated is also key. Nordics having Gleipnir as a Trap is actually fantastic, and desperately needed by the Deck. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted February 12, 2014 Report Share Posted February 12, 2014 Wait, Poison Rose is good? lul Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 12, 2014 Report Share Posted February 12, 2014 Wait, Poison Rose is good? lul I could only even try to argue Neos. Maybe. Bladedge is a favorite of mine. Now I mean casual at home with family members who don't own every card on the planet. I'd laugh my own faceoff to run any of them in a tourney. Link to comment Share on other sites More sharing options...
Goose Posted February 12, 2014 Report Share Posted February 12, 2014 If the only monsters in a Deck are E-HEROs, then functionality wise, E-Call is better. But since most of the HEROs are also Warriors, adding RoTA can only help. As for archetype searchers in general...they seem to give it to the wrong ones. The ones that already have searching cards and probably can OTK. Like Six Samurai and HEROs both have Reinforcement of the Army (and E-HERO had Stratos), but Six Samurai got the Smoke Signal. And Hieratics got their search card. The form of search card and how it's activated is also key. Nordics having Gleipnir as a Trap is actually fantastic, and desperately needed by the Deck. If you think about it, it makes sense because the best decks are the ones that konami makes the most cards for, and when konami makes a lot of cards for a deck, chances are one of them will be one of these. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.