NaZgUly Posted February 11, 2014 Report Share Posted February 11, 2014 This card cannot be Normal Summoned or Set.This card can only be Special Summoned by bannishing 1 face-up Monster you control with 3000ATK or higher.When this card is Special Summoned:Target 1 monster your opponent controls:Bannish that target.When this card is destroyed and sent to the Graveyard:Pay 1000 Life Points and Special Summon to your opponent's side of the field the Monster banished to Summon this card and the monster banished by this card's effect.At the End of your Battle Phase:Draw 1 card. This card is a Beat Stick Igniter.It can be used in Long Fights by reviving from your Graveyard. Link to comment Share on other sites More sharing options...
Masaaki71484 Posted February 11, 2014 Report Share Posted February 11, 2014 Broken Dragon Rulers breaks this card in half Link to comment Share on other sites More sharing options...
The Great Milenko Posted February 12, 2014 Report Share Posted February 12, 2014 "3000 or less"? So you could banish anything really. Kinda broken. Here's some help with the OCG. Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 face-up monster you control with 3000 or less ATK and cannot be Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; banish that target. When this card is destroyed and sent to the Graveyard: Pay 1000 Life Points; Special Summon to your opponent's side of the field the monster banished to Summon this card and the monster banished by this card's effect. At the end of your Battle Phase: Draw 1 card. I tried my best, but if that's not what you meant, sorry. As to the actual card, it's too easy to summon. And the paying 1000 Life Points and summoning them to your opponent's field doesn't really make up for the fact that it's a 3600 beater that can be summoned by banishing anything really and getting you a draw every turn. All in all, I kinda like the idea, but lower the ATK and make the summon a little harder to do. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 12, 2014 Report Share Posted February 12, 2014 You could pretty much bring this out in first turn, especially since most monsters fit the 3000 and under requirement. For a Level 7 monster w/out any drawbacks (outside of being Nomi), 3600 ATK is extremely high for it. I would raise its Level to 10 to suit the ATK, but also make it require 2 or 3 Tributes (or include an additional requirement to summon this, such as your LP needing to be in a certain range). If you made the requirement "3000 or more", then that would make it more balanced but you still have to edit the Level. Link to comment Share on other sites More sharing options...
NaZgUly Posted February 12, 2014 Author Report Share Posted February 12, 2014 oops sry :D I mean 3000 or higher i will fix it! Link to comment Share on other sites More sharing options...
NaZgUly Posted February 12, 2014 Author Report Share Posted February 12, 2014 "3000 or less"? So you could banish anything really. Kinda broken. Here's some help with the OCG. Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 face-up monster you control with 3000 or less ATK and cannot be Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; banish that target. When this card is destroyed and sent to the Graveyard: Pay 1000 Life Points; Special Summon to your opponent's side of the field the monster banished to Summon this card and the monster banished by this card's effect. At the end of your Battle Phase: Draw 1 card. I tried my best, but if that's not what you meant, sorry. As to the actual card, it's too easy to summon. And the paying 1000 Life Points and summoning them to your opponent's field doesn't really make up for the fact that it's a 3600 beater that can be summoned by banishing anything really and getting you a draw every turn. All in all, I kinda like the idea, but lower the ATK and make the summon a little harder to do. Actualy When Ka'Zul is destroyed its Sent to The Graveyard.I made this on purpouse because you can Special Summon it on your field.It says that It cant be NOrmal Summoned.Reviving a card is a Special Summon but that dont changes the effect.Also when its Destroyed,2 monsters will be SS on your OPP field:Yours with 3000+ ATK and one other random monster.That Means you will be defenceless.Also paying Life Points Bursts you.I increased Ka'Zul's ATK by 3800 and its level to 10=>Balancing it for Longer Stay on your field.Overall,when this card is destroyed if you dont have any Monster or Trap Card on your Field,you Lose the Game. You could pretty much bring this out in first turn, especially since most monsters fit the 3000 and under requirement. For a Level 7 monster w/out any drawbacks (outside of being Nomi), 3600 ATK is extremely high for it. I would raise its Level to 10 to suit the ATK, but also make it require 2 or 3 Tributes (or include an additional requirement to summon this, such as your LP needing to be in a certain range). If you made the requirement "3000 or more", then that would make it more balanced but you still have to edit the Level. Fixed :) Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted February 12, 2014 Report Share Posted February 12, 2014 It looks much more balanced now. 3800 ATK/Level 10 sounds right. Had you kept the summoning requirement at 3k and LOWER, any Deck would be able to summon it on the first turn. Since you fixed it, that problem doesn't exist (though there are still ways to do it first turn, but those are gimmicky so won't mention here) Also, Milenko fixed your OCG; should use that (except edit the obvious parts) Link to comment Share on other sites More sharing options...
NaZgUly Posted February 12, 2014 Author Report Share Posted February 12, 2014 It looks much more balanced now. 3800 ATK/Level 10 sounds right. Had you kept the summoning requirement at 3k and LOWER, any Deck would be able to summon it on the first turn. Since you fixed it, that problem doesn't exist (though there are still ways to do it first turn, but those are gimmicky so won't mention here) Also, Milenko fixed your OCG; should use that (except edit the obvious parts) Ready and Fixed the OCG.I think its now Ballanced and Ready to use :) Also i will Make: Ka'Zul the Unchained but i will be later :) Link to comment Share on other sites More sharing options...
Kwisatz-Haderach Posted February 12, 2014 Report Share Posted February 12, 2014 That "at the end of your BP: draw 1 card" is too much i think. I can just enter and quit my bp to draw a card, it should at least inflict damage or destroy a monster to draw. Also i think that giving the opponent the monster you banished to bring this out, might give some problem depending on what you banished. Mystic plasma zone, Kozaki normal summoned than fiendish chained, banish it to get this out, than when it dies i give kozaki to the opponent to deal 2500 damage (maybe i'm wrong, but i remember there was some kind of continuous card that negated the effs of monsters during the turn they're normal or special summoned or both, would work even better than fiendish with kozaky and this monster you made) Link to comment Share on other sites More sharing options...
NaZgUly Posted February 12, 2014 Author Report Share Posted February 12, 2014 That "at the end of your BP: draw 1 card" is too much i think. I can just enter and quit my bp to draw a card, it should at least inflict damage or destroy a monster to draw. Also i think that giving the opponent the monster you banished to bring this out, might give some problem depending on what you banished. Mystic plasma zone, Kozaki normal summoned than fiendish chained, banish it to get this out, than when it dies i give kozaki to the opponent to deal 2500 damage (maybe i'm wrong, but i remember there was some kind of continuous card that negated the effs of monsters during the turn they're normal or special summoned or both, would work even better than fiendish with kozaky and this monster you made) Well it think this Card is Pretty much Balanced.You have a point btw.But Still when you end your BP you have to Draw that Card.It's like your plan B.I am making: Ka'Zul the Unchained and it will be uploaded Link to comment Share on other sites More sharing options...
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