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(CFV) Fighter's Collection 2014


Maeriberii Haan

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Released 2nd of May 2014.

Contain SPs of popular units such as Majesty Lord Blaster with special Gold/Silver text print.

Will contain 30 cards 23 of them are new G3s of each clans except Etranger.

Also a Black/White version of the Bermuda Rriangle card.

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So, this is a thing for my side of CFV. Discuss?
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New starters for Brawlers/Seekers. Both have Legion in their card text, but too small to translate?
Left is "Brawler, Fighting Dracokid"
Right is "Seeker Advancer, File"
 
EDIT: Nevermind, translations.
 
Brawler, Fighting Dracokid
Grade 0 / Narukami / 5000 Power / 10000 Shield
[AUTO] Forerunner
[ACT] (RC) [Send this unit to soul] Choose 1 of your vanguard, during that turn, it gains "[AUTO](VC)(Counter Blast 1) During your turn, when opponent's front row rearguard is sent to drop zone, if this unit is {legion}ed, you may pay the cost. If paid, choose up to 1 rearguard with the same column as that unit, retire it."

Seeker Advancer, File
Grade 0 / Royal Paladin / 5000 Power / 10000 Shield
[AUTO] Forerunner
[AUTO] (RC) [Send this unit to soul] When your vanguard is {legion}ed, you may pay the cost. If paid, search your deck for up to 1 "Blaster Blade Seeker", call it to (R), shuffle that deck.

Something to note is that these do not have same clan restrictions to utilize their effects
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  • 2 weeks later...
  • 2 weeks later...
  • 3 weeks later...

Yozaku.jpg


[ACT](VC) Limit Break 4 [Counter Blast (1) & Choose two cards from your hand, and discard them] This unit gets [Power]+10000 until end of turn, if the number of cards in your opponent's hand is four or greater, choose two cards from your opponent's hand at random, and bind them face down, and at the end of that turn, your opponent puts all those cards that were bound with this effect into his or her hand. This ability cannot be used for the rest of that turn.
[AUTO](VC) When this unit attacks, if the number of cards in your hand is greater than your opponent's, this unit gets [Power]+2000 until end of that battle.

Let's take a moment to discuss this guy.
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Echo of Nemesis
Grade 3 / Dark Irregular / 11000 Power / No Shield
[AUTO](VC)(Limit Break 4) When this unit attacks, you have 10 or more cards in your soul, during this battle, this unit gains +10k and your opponent cannot call grade 1 or higher units from hand.
[ACT](VC) [SB1 Grade 0] Soul Charge 2. This ability cannot be used again this turn.

Meh...
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Not meh at all. It's a costless Glory Maelstrom that will hit for 33k each turn if its boosted by Doreen. Not to mention BRing will make it almost unblockable for a turn.


More just irritated that he makes you deck harder without a Legion. Though I'm guessing Echo is going to be the archetype for Dark Irregulars this time

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Drift Ice Swordsman, Nightsnow
Grade 3 / Granblue / 11000 Power / No Shield
ACT](VC) Limit Break 4 [Counter Blast (1) & Choose one of your rear-guard, and retire it] Choose one card from your drop zone, call it to (RC), and that unit gets [Power]+5000 until end of turn. This ability cannot be used for the rest of that turn.
[ACT](Drop Zone)[Counter Blast (2) & [Soul Blast (2)] If you have a grade 3 or greater vanguard, ride this card as [Stand].

Now let's talk about good cards!
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He's made to end games anyway. Remember Glory-Trans? This guy can do the same thing on multiple consecutive turns when set up, and nothing'll survive multiple 33k Glory'd hit.


But you're going to die before them. He will go off all of once or twice before you die due to Dark Irregulars not being able to hold a hand and his ability triggering when you're at 4.
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