YugiohGir223 Posted February 15, 2014 Report Share Posted February 15, 2014 Before I begin, I am still getting used to the new OCG, so bare with me.. In the making Lava Dino(effect) Here's the set(more to come) I hope he isn't OP, if he is, tell me what I can do to fix it [spoiler=Giant Lava Spider][/spoiler] [spoiler=Lava Frog Level 4][/spoiler] [spoiler=Lava Frog Level 5][/spoiler] [spoiler=Lava Snail] Normal Monster.[/spoiler] [spoiler=Lava Turtle][/spoiler] [spoiler=Lava Tiger] [/spoiler] [spoiler=King Of Lava] Xyz monsters(Only 1 so far, I am also still getting used to these) [/spoiler] Spells [Spoiler=Lava Feathers] [/Spoiler] [Spoiler=Lava Upgrade][/Spoiler] Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 15, 2014 Author Report Share Posted February 15, 2014 Now go ahead and review. :) Link to comment Share on other sites More sharing options...
AGATHODAIMON BANGTAIL COW Posted February 15, 2014 Report Share Posted February 15, 2014 You could probably be more creative with the archetype name, imo. And I think all of the "Laval" monsters count as "Lava" monsters, which really changes things a lot. Spider: The issue with Spider is that, for the simple cost of removing a "Lava" monster, you get a Pot of Greed and a 3000 beatstick. There's the other Special Summoning effect, but 3000-ATK monsters hardly ever get destroyed by battle; however, it lets you benefit off of ramming this into other 3k monsters. Get rid of the double-drawing, and it will be a lot fairer. Maybe you could have it banish 2 monsters to Summon itself, just since 3000 is a really big score. Then, you can add some sort of effect to this, but not one that involves drawing. This effect depends on what the theme of your archetype is; what special qualities you want your archetype to have. Such as Aliens having cards to take control of monsters, how Dark Worlds work off of being discarded by card effects, and so on. The Level 4 Frog's initial effect isn't very helpful. Many Decks that have a Field Spell in the Graveyard won't care if it gets banished, and if it does, it probably doesn't affect them anyway. You could have this banish any one card from their Graveyard, instead. That way, you could potentially cause a combo they were planning on carrying out to fizzle. To help it actually be able to destroy a monster by battle, you can give the ATK a slight boost, up to 1700 or 1800. 1500 isn't very good for destroying monsters without some sort of outside help, and so far this Deck doesn't have much of that. As with the Level 4 Frog, the Level 5 one's stats could be improved. 2150 isn't strong, and considering all it does is piercing, it could afford to have a better ATK to pierce better with. Allow it to pierce against facedown monsters as well, and either remove the Summoning restrictions or give this an additional effect to make this more worth it. As a Normal Monster, Snail needs good stats to be of any use, otherwise it would only be used for Normal Support being used with its name advantages (like how Evilswarm Heliotrope can be Summoned by Rescue Rabbit and make Evilswarm Ophion, and Heliotrope has a nice ATK score anyway). Normal monsters are also very bland since they don't do anything spectacular, so it may be worth the investment to just make this into an effect monster of some sort. King of Lava's Rank needs to be 4, or you need to have it require Level 8 monsters. As a Rank 4, it has too much ATK and all three effects are a little too strong, especially for a generic monster. For the Spell/Trap destruction, limit it to 2, or just one and give it Night Beam's clause so they can't chain it. In this case, its ATK should be about 2400 (maybe 2300 or so if it pops two cards). There is another Rank 4 that lets you draw a card for detaching a Xyz Material: Fairy Cheer Girl. She has 1900 ATK, and requires Fairy-Type monsters to Summon. If you change the requirement to being 2 Level 4 "Lava" monsters, you can get away with a higher ATK than Fairy Cheer Girl. Still, I don't think it should be as good as Fairy Cheer Girl's effect, since you get to blow up backrow (if you can destroy 2, then it's probably for the best if you let destroying 2 Spell/Trap cards be all that this monster does). As for the final effect, the Spider has 3000 ATK and still lets you draw 2 cards. Since you can already have this draw cards and destroy backrow, it really shouldn't have a third effect. Sorry if I came across as a "mean person who's trying to put you down." I'm only trying to help, please don't be discouraged. Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 15, 2014 Author Report Share Posted February 15, 2014 Okay, I have fixed most the them, as for the Xyz, I have just replaced the 2 level 4 part to 2 level 8. Okay, will upload fixed versions in a few. Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 15, 2014 Author Report Share Posted February 15, 2014 all fixed. Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 15, 2014 Author Report Share Posted February 15, 2014 Lava Turtle added. Link to comment Share on other sites More sharing options...
Cin Posted February 15, 2014 Report Share Posted February 15, 2014 Do not post within 24 hours of your previous post, edit instead. Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 15, 2014 Author Report Share Posted February 15, 2014 okay, sorry. Waiting for more replies. Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 16, 2014 Author Report Share Posted February 16, 2014 It's been a day, not sure if can post now, but spells added. CnC with politeness appreciated. Anyone else? Link to comment Share on other sites More sharing options...
mariofred Posted February 18, 2014 Report Share Posted February 18, 2014 Decent cards, but I noticed 2 things wrong. You don'y need to say "The deck is then shuffled" because the deck is always shuffled after searching through it. Also, "King of Lava" requires 2 Level 8 "Lava" monsters to summon, but no Level 8 "Lava" monsters exist. How is he supposed to be summoned? Link to comment Share on other sites More sharing options...
YugiohGir223 Posted February 18, 2014 Author Report Share Posted February 18, 2014 I am working on those and thanks for a pointing out the errors. Also, added Lava Tiger who doesn't do much but interact with the Extra Deck. Link to comment Share on other sites More sharing options...
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