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Black Destruction


BlackBeartic

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Not that broken. Although destroying 2 cards and adding a monster is pretty good. The requirement of needing monsters in grave slow it down to help balance this. Just needs a little help in the ocg department. 

 

 

If you have 5 or more DARK monsters in your Graveyard and/or that are banished: Destroy 2 cards on the field, then add 1 DARK monster from your Deck or Graveyard to your hand.

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I kinda feel like the fact that the last part of the cards says "and add one DARK monster from your graveyard or your deck to your hand." can be taken in the sense that any monster that has "DARK" in the name can also be affected . In a Dark world Deck, this card might be a lil annoying to go up against .

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I kinda feel like the fact that the last part of the cards says "and add one DARK monster from your graveyard or your deck to your hand." can be taken in the sense that any monster that has "DARK" in the name can also be affected . In a Dark world Deck, this card might be a lil annoying to go up against .

Actually, it means any card with the DARK Attribute. This means that not only can Dark Magician, Grapha something-whocares of Dark World, and Dark Armed Dragon can be added, but this also extends to virtually each of the Evilswarm monsters, Caius the Shadow Monarch, and a very, very large pool of monsters that are in the game.

 

That being said, getting 5 DARKs in the Grave isn't that hard, and doesn't even mess with your Graveyard setup since it also includes banished monsters. On paper, this allows you to blow up 2 cards, search Dark Armed Dragon, and then blow up 3 more cards, which shouldn't really happen. In fact, this being capable of freely destroying two cards off of a requirement that only means it can't be used in the early-to-mid game is strong enough, being able to let you clear the field for a game-winning move. The free DARK monster makes it even easier to win that turn.

 

Take out the card-adding, and give it some sort of cost. It probably doesn't have to be big, like how The Beginning of the End lets you draw three cards by banishing 5 of your at least 7 DARK monsters. Card destruction is a powerful effect, and that is more than doubled when you can blow up two of them (even if it opens you up to being Starlight Road'd).

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Actually, it means any card with the DARK Attribute. This means that not only can Dark Magician, Grapha something-whocares of Dark World, and Dark Armed Dragon can be added, but this also extends to virtually each of the Evilswarm monsters, Caius the Shadow Monarch, and a very, very large pool of monsters that are in the game.

 

That being said, getting 5 DARKs in the Grave isn't that hard, and doesn't even mess with your Graveyard setup since it also includes banished monsters. On paper, this allows you to blow up 2 cards, search Dark Armed Dragon, and then blow up 3 more cards, which shouldn't really happen. In fact, this being capable of freely destroying two cards off of a requirement that only means it can't be used in the early-to-mid game is strong enough, being able to let you clear the field for a game-winning move. The free DARK monster makes it even easier to win that turn.

 

Take out the card-adding, and give it some sort of cost. It probably doesn't have to be big, like how The Beginning of the End lets you draw three cards by banishing 5 of your at least 7 DARK monsters. Card destruction is a powerful effect, and that is more than doubled when you can blow up two of them (even if it opens you up to being Starlight Road'd).

Yeah there was supposed to be Attribute after Dark which like you said is kinda OP.

Maybe Banish 3 Darks as a cost?

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Is there actually any card with Dark in its name that isnt Dark Atribute?

Dark Cat with White Tail

Dark Catapulter

Dark Desertapir

Dark Driceratops

Dark Dust Spirit

Dark Gray

Dark Lucius LV4

Dark Lucius LV6

Dark Lucius LV8

Dark Verger

Dark Zebra

Darkworld Thorns

Evil HERO Dark Gaia

Two-Mouth Darkruler

XX-Saber Darksoul

 

I could keep going, but I won't. The card is broken. Can search any DARK monster, which is really, really bad. Change it to Level 4 or lower dark monster, maybe even 5 or lower. Add, you can only use 1 Black Destruction per turn or something, because Black Destruction into DAD is really broken, considering you can activate more copies.

 

So, basically

"If you have 5 DARK monsters either banished and/or in your Graveyard (combined): You can target 2 cards on the field; destroy them, and if you do, add 1 Level 5 or lower DARK monster from your deck or Graveyard to your hand. You can only use 1 "Black Destruction" per turn.

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Dark Cat with White Tail

Dark Catapulter

Dark Desertapir

Dark Driceratops

Dark Dust Spirit

Dark Gray

Dark Lucius LV4

Dark Lucius LV6

Dark Lucius LV8

Dark Verger

Dark Zebra

Darkworld Thorns

Evil HERO Dark Gaia

Two-Mouth Darkruler

XX-Saber Darksoul

 

I could keep going, but I won't. The card is broken. Can search any DARK monster, which is really, really bad. Change it to Level 4 or lower dark monster, maybe even 5 or lower. Add, you can only use 1 Black Destruction per turn or something, because Black Destruction into DAD is really broken, considering you can activate more copies.

 

So, basically

"If you have 5 DARK monsters either banished and/or in your Graveyard (combined): You can target 2 cards on the field; destroy them, and if you do, add 1 Level 5 or lower DARK monster from your deck or Graveyard to your hand. You can only use 1 "Black Destruction" per turn.

I actually like this a lot better

 

thanks for the tip

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