Thomas★Zero Posted March 11, 2014 Report Share Posted March 11, 2014 Hand of the Fallen Trap Card Activate this card when your opponent monster destroys a monster you control as a result of battle. Your opponent discards 2 cards, if those 2 cards are the same card type: draw 2 cards. Ruling note: card type referring to 2 Monsters, 2 Spells or 2 Traps. Link to comment Share on other sites More sharing options...
gogugo Posted March 11, 2014 Report Share Posted March 11, 2014 Nice, but it's effect does seem a little weak. Maybe instead of both cards having to be the same type, it could be just 1 of them. Just a suggestion, overall good. Link to comment Share on other sites More sharing options...
Mighty Joe Young Posted March 12, 2014 Report Share Posted March 12, 2014 Nice, but it's effect does seem a little weak. Maybe instead of both cards having to be the same type, it could be just 1 of them. Just a suggestion, overall good.I'm pretty sure it means both discarded cards have to be the same type as each other, so it can't really check 1 card.Maybe you should have the controller of this card choose which cards are discarded. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 12, 2014 Report Share Posted March 12, 2014 I feel that discarding two cards is too freaking strong. And with a chance to draw 2 cards as another benefit? I think this is broken as hell. Can you even fathom how remotely stupid this is? For a chance at being pretty much a +3, but guaranteed to freaking ruin the opponent's hand, which is most likely all monsters or spells anyway....at what point did this seem fair to you? Sorry to seem rude but then the first post here is completely stupid and not helping at all.....not that the second proposed a legitimate solution. I just had to make sure the message was clear. Link to comment Share on other sites More sharing options...
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