SilentKatana Posted March 18, 2014 Report Share Posted March 18, 2014 Alith, the Righteous Man When this card is Normal or Special Summoned, you can change the level of this card to 8, until the end phase. When you do, you can add 1 "Dark Awakening" or "Trial by Fire" from your deck or graveyard to your hand. Once per turn, When this card is removed from play, add 1 "Neolith, the Abyssal Lord" or "Lithzel, Incinerator Angel" from your deck to your hand. Neolith, the Abyssal Lord While this card is face-up on the field, card effects that activate in the graveyard are negated. Once per turn, during your opponent's turn, you can remove from play 1 card in your graveyard to select one monster your opponent controls, it's effects are negated, and it can attack your life points directly. During the end phase of the turn this effect is activated, your opponent takes damage equal to the ATK of the monster at the time this effect was activated. Lithizel, Incinerator Angel When this card is Ritual Summoned, target one card in your graveyard, remove it from play, then draw 1 and reveal 1 card, and based on its type, apply this effect. - Monster: Inflict damage to your opponent equal to its level x 200 - Spell: Draw 1 card from your deck, if it is a Spell Card, you can reveal it to draw 1 more card card - Trap: Tribute this card, Special Summon 1 "Ash Token" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0). When an Ash Token you control is destroyed, you can Special Summon 1 Winged-Beast or Fairy-Type monster from your hand. Dark Awakening This card is used to Ritual Summon "Neolith, the Abyssal Lord". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. You can banish both this card, and a "Neolith, the Abyssal Lord" from your graveyard; remove from play up to 2 cards from your opponent's graveyard. Trial by Fire This card is used to Ritual Summon "Lithizel, Incinerator Angel". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. You can banish both this card, and a "Lithzel, Incinerator Angel" from your graveyard; target 1 card on your opponent's side of the field and destroy it. Requiem for Icarus You can only activate this card while "Alith, the Righteous Man", "Lithzel, Incinerator Angel", "Neolith, the Abyssal Lord", "Trial by Fire" and "Dark Awakening" are removed from play. Select up to 2 of your removed from play cards, and add them to your hand. You can only activate 1 "Requiem for Icarus" per turn. When this card in your graveyard is removed from play, you can select 1 or your removed from play cards, other than "Requiem for Icarus" and return it to your graveyard. Link to comment Share on other sites More sharing options...
I Hate Snatch Steal Posted March 19, 2014 Report Share Posted March 19, 2014 This thread belongs in RC - Multiple cards (I think, since it has more then 1 ritual monster ritual spell pair), but I already reported that the moderators so they can fix that for you. On to the review: In general, some of your wordings are a bit out of date given how konami changed how the effects are worded around the release of the set named generation force. Though your wordings are perfectly understandable and would be mostly if not completely correct by the old standards. I'll let other members suggest fixes for that. However, you are doing WAY better then most new members for your first set. Alith, the Righteous Man Soild searcher and support for the deck, and these cards deserve it seeing as how little use non "gishki" rituals get. Neolith, the Abyssal Lord This would be fun to use against bujins since most of their effects activate in the graveyard. As long as you can guard against bujingi crane's effect allowing a monster to destroy this card by battle, they will have a hard time stopping this card. Though it is a doubled edged sword since it also stops your graveyard effects. I like that aspect and would advise you to keep it. The effect that lets you negate a monster's effects is also very useful. I might drop the damage to half the ATK at the time of activation since you can destroy the monster and your opponent would still take damage. However, that is much better then having to leave the monster if you want them to be damaged. Dark Awakening Its 2nd effect is useful, especially against bujins. Not much else to say other then that its a ritual spell. Lithizel, Incinerator Angel I like it. The fact that you take the risk of it blowing up (pun intended) if you draw a trap makes for a nice balance given how good the effect is if you draw a spell. Drawing a monster could aslo be a good way to finish off an opponent. Trial by Fire I also like this one. The 2nd effect helps offset the high cost of a level 8 ritual. Requiem for Icarus A good late game card for this set. My only suggestions are to not let the player return "Requiem for Icarus" to the graveyard with the last effect to avoid some infinite loop. Also, do you mean that you can target either player's removed cards (ala burial from a different dimension), or just your own. As is the wording seems ambiguous on that since an opponent removed from play card would go to their graveyard. Overall great job! Especially for a new member! edit: "cooked up" LOL Link to comment Share on other sites More sharing options...
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