CommanderVolt Posted March 22, 2014 Report Share Posted March 22, 2014 Banish any monster destroyed by battle with this card. Once per turn, during either player's turn; you can detatch 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 atk, also it's effects are negated. these changes last until the end of this turn. y'know while its not amazing or anything, I'm particularly fond of this card. Discuss Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted March 22, 2014 Report Share Posted March 22, 2014 It probably would've been really good if it didn't require 3 Mats, and gained attack instead of the opponents card losing 800. Damn anti-Utopia devices and all. The cards really bad though. Link to comment Share on other sites More sharing options...
Zauls Posted March 22, 2014 Report Share Posted March 22, 2014 I was reading this and was like wow that's amazing. Then I looked and it said 3 Level 3s... Link to comment Share on other sites More sharing options...
Miror B Posted March 22, 2014 Report Share Posted March 22, 2014 It's basically 2600 ATK. I think the 3 lvl 3s are a fine restriction. Link to comment Share on other sites More sharing options...
Canadian Posted March 22, 2014 Report Share Posted March 22, 2014 Its like a worse version of Gorgonic Guardian. Link to comment Share on other sites More sharing options...
heraldry_lord Posted March 22, 2014 Report Share Posted March 22, 2014 Bahamut Shark gives me a monster that can destroy a monster by battle without sending it to the Graveyard with this. That's not as important as it used to be, but it's something. Link to comment Share on other sites More sharing options...
Miror B Posted March 22, 2014 Report Share Posted March 22, 2014 Its like a worse version of Gorgonic Guardian. But is generic. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2014 Report Share Posted March 22, 2014 It probably would've been really good if it didn't require 3 Mats, and gained attack instead of the opponents card losing 800. Damn anti-Utopia devices and all. The cards really bad though. I don't think giving it both of those would be a good idea. You'd basically have a 2-Mat 2600-3400 Veiler that banishes what it kills. That said, yeah, not so good. Link to comment Share on other sites More sharing options...
Aerion Brightflame Posted March 22, 2014 Report Share Posted March 22, 2014 I don't think giving it both of those would be a good idea. You'd basically have a 2-Mat 2600-3400 Veiler that banishes what it kills. That said, yeah, not so good. Oh no I meant the attack would still reset, it's just gaining attack is more useful in theory than lowering one monster. Simply because it means it can hit over more than just whatever it lowered/be not killable by more things than just what it negated. Link to comment Share on other sites More sharing options...
Miror B Posted March 22, 2014 Report Share Posted March 22, 2014 Oh no I meant the attack would still reset, it's just gaining attack is more useful in theory than lowering one monster. Simply because it means it can hit over more than just whatever it lowered/be not killable by more things than just what it negated. In theory But when you're doing it only for a turn, you generally don't notice. And I still don't think people get how stupid 2 mats would be. Didn't we just get TGU back to three? Last thing we need is to be able to Normal Summon a (basically) 2600 ATK 2 use Veiler with no restrictions on when you use it. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2014 Report Share Posted March 22, 2014 Oh no I meant the attack would still reset, it's just gaining attack is more useful in theory than lowering one monster. Simply because it means it can hit over more than just whatever it lowered/be not killable by more things than just what it negated. That's fair. Yeah, if you change it to permanent gain it's kinda dumb. Link to comment Share on other sites More sharing options...
Lonk Posted March 23, 2014 Report Share Posted March 23, 2014 guiz, most of you are forgetting that this works well with Bahamut Shark. If you Xyz Summon this card through the normal way, you're gonna have a bad time. Now there are two good, non-mermail targets for Bahamut Shark, and both have their own niche situations (Want a direct attack with Nightmare Shark, or want to remove a monster that wants to go into the Grave permanently?). You'd be an idiot to Summon it with 3 monsters just to get the -800 + effect negation effect, which isn't really the best part about the card. Link to comment Share on other sites More sharing options...
Darj Posted March 23, 2014 Report Share Posted March 23, 2014 I was reading this and was like wow that's amazing. Then I looked and it said 3 Level 3s... My exact same thoughts, and the artwork is cool too. If it required 2 WATERs as materials so it wouldn't be generic, then it would have been really good and a nice way for rewarding decks with Level 3 WATERs (except Mermails who don't deserve any further support in my opinion, although I rarely see them going for a Rank 3 so I don't think they would have been benefited that much by this hypotethical version of Tri-Edge). Link to comment Share on other sites More sharing options...
newhat Posted March 23, 2014 Report Share Posted March 23, 2014 A monster that, through winning battles and denying enemy abilities, can win a game by itself: a carry. Different from a beatstick in that its purpose is not to do damage, but to shut down the opponent. The problem I've had with this thing is that it's way too easy to kill because everything's been powercreeped to 2600, and since it takes 3 Materials, even a 1-for-3 Diredog or Pearl suicide is still breaking even. Link to comment Share on other sites More sharing options...
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