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Tri-Edge Levia


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299px-TriEdgeLevia-PGLD-EN-GScR-1E.png

 

Banish any monster destroyed by battle with this card. Once per turn, during either player's turn; you can detatch 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 atk, also it's effects are negated. these changes last until the end of this turn.

 

 

y'know while its not amazing or anything, I'm particularly fond of this card.

 

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It probably would've been really good if it didn't require 3 Mats, and gained attack instead of the opponents card losing 800.

Damn anti-Utopia devices and all.

The cards really bad though.


I don't think giving it both of those would be a good idea. You'd basically have a 2-Mat 2600-3400 Veiler that banishes what it kills.

That said, yeah, not so good.
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I don't think giving it both of those would be a good idea. You'd basically have a 2-Mat 2600-3400 Veiler that banishes what it kills.

That said, yeah, not so good.

 

Oh no I meant the attack would still reset, it's just gaining attack is more useful in theory than lowering one monster. Simply because it means it can hit over more than just whatever it lowered/be not killable by more things than just what it negated.

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Oh no I meant the attack would still reset, it's just gaining attack is more useful in theory than lowering one monster. Simply because it means it can hit over more than just whatever it lowered/be not killable by more things than just what it negated.

In theory

But when you're doing it only for a turn, you generally don't notice.

 

And I still don't think people get how stupid 2 mats would be. Didn't we just get TGU back to three? Last thing we need is to be able to Normal Summon a (basically) 2600 ATK 2 use Veiler with no restrictions on when you use it.

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Oh no I meant the attack would still reset, it's just gaining attack is more useful in theory than lowering one monster. Simply because it means it can hit over more than just whatever it lowered/be not killable by more things than just what it negated.


That's fair. Yeah, if you change it to permanent gain it's kinda dumb.
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guiz, most of you are forgetting that this works well with Bahamut Shark.  If you Xyz Summon this card through the normal way, you're gonna have a bad time.  Now there are two good, non-mermail targets for Bahamut Shark, and both have their own niche situations (Want a direct attack with Nightmare Shark, or want to remove a monster that wants to go into the Grave permanently?).  You'd be an idiot to Summon it with 3 monsters just to get the -800 + effect negation effect, which isn't really the best part about the card.

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I was reading this and was like wow that's amazing. Then I looked and it said 3 Level 3s...

 

My exact same thoughts, and the artwork is cool too. If it required 2 WATERs as materials so it wouldn't be generic, then it would have been really good and a nice way for rewarding decks with Level 3 WATERs (except Mermails who don't deserve any further support in my opinion, although I rarely see them going for a Rank 3 so I don't think they would have been benefited that much by this hypotethical version of Tri-Edge).

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A monster that, through winning battles and denying enemy abilities, can win a game by itself: a carry. Different from a beatstick in that its purpose is not to do damage, but to shut down the opponent.

 

The problem I've had with this thing is that it's way too easy to kill because everything's been powercreeped to 2600, and since it takes 3 Materials, even a 1-for-3 Diredog or Pearl suicide is still breaking even.

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