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Experimenting with sub-types and OPT clauses


Sleepy

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Before you jump into this, here's what the thread's about.

More than using the concept of Sub-Types as some new and "revolutionary" mechanic, I'm just using it to link the monsters together instead of having them all share the same name.

 

With that said, there are 2 things that inspired me to make this small archetype:

1] The concept of Infernities works in a way that either explodes into OTKs or does nothing. There's no in-between. So the idea started off as trying to make a more conservative kind of Infernities, pretty much just conserving the "handless" ways and Graveyard control features.

2] We all have seen how "once per turn" is sometimes not enough to balance a card out, so the IRL game has been using a special clause that makes all copies combined of that X card into "once per turn", preventing loops and shenanigans. Well I'm taking it one step ahead and making it so you can only use 1 "archetype" effect per turn. You have all the Graveyard you can access to and generic Extra Deck options, but these guys themselves are moderated.... or are supposed to be.

 

Something that I do a lot though is that when I just posted a thread I'll update it a few times within the few minutes after realizing all the stuff I missed taking into account. Well without further adieu: 

 

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You can only activate the effect of 1 Possessed Monster once per turn. If you have no cards in hand: You can target from your Graveyard 1 Possessed or Expulsed monster and this card; Special Summon them, but this card is banished when it leaves the field or is used as an Xyz Material.

 

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You can only activate the effect of 1 Possessed Monster once per turn. If you have no cards in your hand and this card is in your Graveyard: You can banish this card; send 2 Possessed or Expulsed Monsters from your Deck to the Graveyard.

 

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You can only activate the effect of 1 Expulsed Monster once per turn. While you have no cards in hand, you can activate this card's effect: This card's ATK becomes 4000 until you next Standby Phase, but if you do, Battle Damage from battles involving this card is halved. This card inflicts Piercing Battle Damage.

 

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You can only activate the effect of 1 Expulsed Monster once per turn. You can discard 1 card, and send 1 Possessed  and 1 Expulsed Monster from your Deck to the Graveyard.

 

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You can only activate the effect of 1 "Accursed" Spell Card once per turn. This turn, each time your opponent Special Summons a monster(s): You can target 1 banished Possessed or Accursed Monster; send it to the Graveyard. If 3 or more monsters are Special Summoned to your opponent's side of the field this turn, your opponent cannot Special Summon for the rest of the turn.

 

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You can only activate the effect of 1 "Accursed" Card once per turn. If your have 2 or less cards in your hand, when a monster's effect activates: You can target that monster; It's effect becomes the following.
Your opponent must excavate the top 8 cards of their Deck. Then, send any number of excavated  Possessed or Expulsed Monsters to the Graveyard.

 

 

 

 

Thoughts?

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