Sleepy Posted March 23, 2014 Report Share Posted March 23, 2014 Before you jump into this, here's what the thread's about. More than using the concept of Sub-Types as some new and "revolutionary" mechanic, I'm just using it to link the monsters together instead of having them all share the same name. With that said, there are 2 things that inspired me to make this small archetype: 1] The concept of Infernities works in a way that either explodes into OTKs or does nothing. There's no in-between. So the idea started off as trying to make a more conservative kind of Infernities, pretty much just conserving the "handless" ways and Graveyard control features. 2] We all have seen how "once per turn" is sometimes not enough to balance a card out, so the IRL game has been using a special clause that makes all copies combined of that X card into "once per turn", preventing loops and shenanigans. Well I'm taking it one step ahead and making it so you can only use 1 "archetype" effect per turn. You have all the Graveyard you can access to and generic Extra Deck options, but these guys themselves are moderated.... or are supposed to be. Something that I do a lot though is that when I just posted a thread I'll update it a few times within the few minutes after realizing all the stuff I missed taking into account. Well without further adieu: You can only activate the effect of 1 Possessed Monster once per turn. If you have no cards in hand: You can target from your Graveyard 1 Possessed or Expulsed monster and this card; Special Summon them, but this card is banished when it leaves the field or is used as an Xyz Material. You can only activate the effect of 1 Possessed Monster once per turn. If you have no cards in your hand and this card is in your Graveyard: You can banish this card; send 2 Possessed or Expulsed Monsters from your Deck to the Graveyard. You can only activate the effect of 1 Expulsed Monster once per turn. While you have no cards in hand, you can activate this card's effect: This card's ATK becomes 4000 until you next Standby Phase, but if you do, Battle Damage from battles involving this card is halved. This card inflicts Piercing Battle Damage. You can only activate the effect of 1 Expulsed Monster once per turn. You can discard 1 card, and send 1 Possessed and 1 Expulsed Monster from your Deck to the Graveyard. You can only activate the effect of 1 "Accursed" Spell Card once per turn. This turn, each time your opponent Special Summons a monster(s): You can target 1 banished Possessed or Accursed Monster; send it to the Graveyard. If 3 or more monsters are Special Summoned to your opponent's side of the field this turn, your opponent cannot Special Summon for the rest of the turn. You can only activate the effect of 1 "Accursed" Card once per turn. If your have 2 or less cards in your hand, when a monster's effect activates: You can target that monster; It's effect becomes the following. Your opponent must excavate the top 8 cards of their Deck. Then, send any number of excavated Possessed or Expulsed Monsters to the Graveyard. Thoughts? Link to comment Share on other sites More sharing options...
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