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Secret-Rites archetype, a way to bring out underused xyz monsters


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I'm mainly posting this incase I use it on duel portal in 1 of my recorded duels, but feedback is still welcome

[spoiler='old versions as seen on youtube']

 

IRL testing shows that this deck often fails to win due to its lack of speed and the prominence of chainable traps, even if the strategy does go off. Maybe it was just my build.

 

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When this card in its owner's possession is destroyed: add 1 "Secret-Rites" monster from your deck to your hand, except "Secret-Rites Rogue". During the End Phase, if this card was sent from the field to your graveyard this turn: you can add 1 "Secret-Rites" monster from your deck to your hand, except "Secret-Rites Rogue". You can only use 1 "Secret-Rites Rogue" effect per turn, and only once that turn.

 

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If this card is normal summoned: you can send 1 level 7 or higher monster from your deck to the graveyard. You can discard 2 cards, then banish 1 "Secret-Rites" card from your graveyard; banish any number of monsters from your graveyard (min 1), then special summon 1 xyz monster whose rank x 2 is less then or equal to the total level of those banished monsters and attach a total of 2 cards from your hand or graveyard to it as xyz materials. This effect can be used only once while this card is face-up on the field and this card cannot declare an attack the turn this effect is activated.

 

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If this card is summoned: you can send 1 level 7 or higher monster from your deck to the graveyard. Once per turn: you can discard 2 cards, then banish 1 "Secret-Rites" card from your graveyard; banish any number of monsters from your graveyard (min 1), then special summon 1 xyz monster whose rank x 2 is less then or equal to the total level of those banished monsters and attach a total of 2 cards from your hand or graveyard to it as xyz materials. This card cannot declare an attack the turn this effect is activated.

 

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Add 1 "Secret-Rites" monster from your Deck to your hand. You can only activate "Secret-Rites Portal" once per turn.

 

edit:

 

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If you control a "Secret-Rites" monster: draw 2 cards. You can only activate "Secret-Rites Treasure" once per turn.

[/spoiler]

 

I updated them since even with the old version of secrets-rites treasure (basically pot of greed), they were still too costly to be good.

 

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When this card in its owner's possession is destroyed: add 1 "Secret-Rites" monster from your deck to your hand, except "Secret-Rites Rogue". During the End Phase, if this card was sent from the field to your graveyard this turn: you can add 1 "Secret-Rites" monster from your deck to your hand, except "Secret-Rites Rogue". You can only use 1 "Secret-Rites Rogue" effect per turn, and only once that turn.

 

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If this card is normal summoned: you can send 1 level 7 or higher monster from your deck to the graveyard. You can pay 1000 life points and discard 1 card, then banish 1 "Secret-Rites" card from your graveyard; banish any number of monsters from your graveyard (min 1), then special summon 1 xyz monster whose rank x 2 is less then or equal to the total level of those banished monsters and attach a total of 2 cards from your hand or graveyard to it as xyz materials. This effect can be used only once while this card is face-up on the field and this card cannot declare an attack the turn this effect is activated.

 

aWUafFh.jpg

 

If this card is summoned: you can send 1 level 7 or higher monster from your deck to the graveyard. Once per turn: you can pay 1000 life points and discard 1 card, then banish 1 "Secret-Rites" card from your graveyard; banish any number of monsters from your graveyard (min 1), then special summon 1 xyz monster whose rank x 2 is less then or equal to the total level of those banished monsters and attach a total of 2 cards from your hand or graveyard to it as xyz materials. This card cannot declare an attack the turn this effect is activated.

 

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Add 1 "Secret-Rites" monster from your Deck to your hand. You can only activate "Secret-Rites Portal" once per turn.

 

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If you control a "Secret-Rites" monster: draw 1 card. Also draw 1 card during your next End Phase. You can only activate "Secret-Rites Treasure" once per turn.

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