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CXyz Gem-Knight Chromatic Pearl


BatMed

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946758R5CXyzGemKnightChromaticPearl.png

 

3 Level 5 monsters

This card cannot be destroyed by card effects. If this card has "Gem Knight Pearl" as an Xyz Material, it gains this effect: Once per turn, you can detach 1 Xyz Material from this card to activate 1 of these effects.
Target 1 face-up "Gem-Knight" Gemini monster you control; Normal summon that target.
You can reveal 1 "Gem-Knight Fusion" in your hand to target up to 2 of your banished "Gem-Knight" monsters; add those targets to your hand.
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As someone who mains Gem-Knights, I approve, but the "during either player's turn" is ridiculous with this skillset. Keep it during your turn only. And I'd say you can pretty much safely do away with the first effect and replace it with "this card cannot be destroyed by card effects" period.

 

Updated !!


I love the edits you made to the artwork.
Effect wise, it's basically ideal as far as Gem-Knights, as a whole, go. This is because it's effect supports them and all their crazyness, and can potentially make them more unified.

 

I know, it's a little bit hard to play with the "Gem-Knights" Archetype, as you said, they have some @#%! CRAZY Effects -_-'' !! 

and thanks for your comment :D

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