Thomas★Zero Posted April 19, 2014 Report Share Posted April 19, 2014 Batteryman Thunder Plus lv 4 Light Thunder/Pendulum/Effect Scale 2/2 Pendulum: When a "Batteryman" is Pendulum summoned: place 1 Charge Counter (Max 5.) on this card. All "Batteryman" monsters you control gain 200 ATK for each Power Counter on this card. Monster: If you have "Batteryman Thunder Minus" on your side of the field: your opponent cannot target a "Batteryman" you control as a attack target except "Batteryman Thunder Minus". ATK/1000 DEF/0 Batteryman Thunder Minus lv 4 Light Thunder/Pendulum/Effect Scale 5/5 Pendulum: When a "Batteryman" is Pendulum summoned: place 1 Charge Counter (Max 5.) on this card. All "Batteryman" monsters you control gain 200 DEF for each Charge Counter on this card. Monster: If you have "Batteryman Thunder Plus" on your side of the field: your opponent cannot target a "Batteryman" you control for a card effects except "Batteryman Thunder Plus". ATK/0 DEF/1000 Battery Master - Dual Charger Rank 4 Light Thunder/Xyz/Effect 2 or more Level 4 Thunder-Type Monsters (Max 5.) Once per turn, you can detach 1 Xyz Material from this card; place 1 Charge Counter on this card. All "Batteryman" Monsters you control gain 200 ATK and DEF for each Charge Counter on this card. If you have a "Batteryman Thunder Plus" and "Batteryman Thunder Minus" in your Pendulum Zones: this card gains the following effect: * Increase this cards ATK and DEF by 200 equal to the number of Charge Counters on your side of the field. * You can remove 4 Charge Counters from any card(s) on your side of the field; destroy 1 card on your opponents side of the field. ATK/2400 DEF/2000 Link to comment Share on other sites More sharing options...
-Noel- Posted April 19, 2014 Report Share Posted April 19, 2014 Minus's mon eff should make Plus an effect target instead of Minus itself, or else just a single Safe Zone can abuse it Link to comment Share on other sites More sharing options...
Thomas★Zero Posted April 19, 2014 Author Report Share Posted April 19, 2014 Minus's mon eff should make Plus an effect target instead of Minus itself, or else just a single Safe Zone can abuse it Sorry that was a typo and I have fixed that. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.