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Engage the Enemy [Shadolls]


Lonk

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http://www.youtube.com/watch?v=HAW4xlbyu28

 

[Spoiler=Image of Deck]B8gCIdx.png[/spoiler]

 

2x Electromagnetic

2x Shadoll Beast

3x Shadoll Dragon

3x Shadoll Falcon

3x Shadoll Hedgehog

2x Shadoll Lizard

2x Dragonprincess Saphira

15

 

2x Dark World Dealings

2x Hymn of Blessing

2x Mystical Space Typhoon

3x Shadoll Fusion

2x Super Polymerization

11

 

2x Black Horn of Heaven

1x Bottomless Trap Hole

1x Compulsory Evacuation Device

2x Dimensional Prison

3x Facing the Shadows

2x Shadoll Roots

1x Torrential Tribute

12

 

3x El-Shadoll Midrash

2x El-Shadoll Nephilim

1x Ally of Justice Catastor

1x Arcanite Magician

1x Black Rose Dragon

1x Hot Red Dragon Archfiend

1x HTS Psyhemuth

1x Mist Wurm

1x Radiant Star Dragon

1x Evilswarm Exciton Knight

1x Lavalval Chain

1x Number C101: Silent Honor ARK

15

 

3x Effect Veiler

1x Mystical Space Typhoon

2x Prohibition

2x Discord Sector

3x Dust Tornado

2x Imperial Iron Wall

2x Spacetime Trap Hole

15

 

Should I replace Minerva with Wulf or some other LIGHT monster that wants to be in the Grave that isn't Outstanding Dog Marron (It sucks and you should feel bad for considering it)?  Testing has gone very well.  Your opponent will more than likely have a LIGHT or DARK monster, so Super Poly isn't dead... ever.  In addition, Saphira has been very live and her effects have led to victory several times.  Plus, dat Hymn.

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This may be a silly idea, but how about "Disciple of the Forbidden Spell"? After milling 1 with Shadoll Fusion, if you ever draw the second one you can Summon it, declare an Attribute and kill an opponent's problem monster with ease (unless it is immune/resistant to destruction). It is also a target for ROTA for deck variants with Armaggedon Knight.

However, I have been testing it and so far I have not pulled that trick, but in theory it looks good.

 

Perhaps D.Prison over Mirror Force? Monsters immune to destruction (Beelze, Spark Dragon, S.H.Ark, etc.) will be causing you more trouble than other monsters that can be handled by Nephilim or Lizard.

 

-2 Duality

-2 Shadollroots

 

+1 Lizard

+3 Supply Unit/Dark Wolrd Dealings/Dragged Down

 

I suggest +1 Lizard because it is really good: it sets Falcon up and its Flip effect is handy.

I have not tested it but Shadollroots seems to be too slow, and you don't really need its second effect when Midrash and Nephilim can do the Fusion recycling.

I would not recommend Duality because Shadolls Special Summon too often; even in first turn you may want to put a Midrash on the board to pressure the opponent. Instead, I suggest running the deck thinning spells mentioned above.

 

By the way, why no Warning nor Soul Charge?

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This may be a silly idea, but how about "Disciple of the Forbidden Spell"? After milling 1 with Shadoll Fusion, if you ever draw the second one you can Summon it, declare an Attribute and kill an opponent's problem monster with ease (unless it is immune/resistant to destruction). It is also a target for ROTA for deck variants with Armaggedon Knight.

However, I have been testing it and so far I have not pulled that trick, but in theory it looks good.

 

Perhaps D.Prison over Mirror Force? Monsters immune to destruction (Beelze, Spark Dragon, S.H.Ark, etc.) will be causing you more trouble than other monsters that can be handled by Nephilim or Lizard.

 

-2 Duality

-2 Shadollroots

 

+1 Lizard

+3 Supply Unit/Dark Wolrd Dealings/Dragged Down

 

I suggest +1 Lizard because it is really good: it sets Falcon up and its Flip effect is handy.

I have not tested it but Shadollroots seems to be too slow, and you don't really need its second effect when Midrash and Nephilim can do the Fusion recycling.

I would not recommend Duality because Shadolls Special Summon too often; even in first turn you may want to put a Midrash on the board to pressure the opponent. Instead, I suggest running the deck thinning spells mentioned above.

 

By the way, why no Warning nor Soul Charge?

 

Warning is more or less meh when I have Black Horn of Heaven and Soul Charge isn't legal for play yet.  Shadollroots is very helpful as fodder and as a quick wall and is good for Hymn plays.  I'll remove the Dualities for Dealings though.  I'll also do the trap swaps.

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You are right, I forgot Roots is Level 9 and fulfills Hymn cost on its own, while triggering the second effect.

Then, how about -1 a Dragon/Beast for that Lizard?

You already run 2 MSTs so I think the deck can work with 1 less Dragon, or you can drop 1 Beast who is pretty much a dead draw unless you get a Shadoll Fusion/DWD.

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You are right, I forgot Roots is Level 9 and fulfills Hymn cost on its own, while triggering the second effect.

Then, how about -1 a Dragon/Beast for that Lizard?

You already run 2 MSTs so I think the deck can work with 1 less Dragon, or you can drop 1 Beast who is pretty much a dead draw unless you get a Shadoll Fusion/DWD.

 

I think I can drop the Dragon.  I never had a problem with Beast.

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