Captain Murphy ☆ Posted April 24, 2014 Report Share Posted April 24, 2014 Something random that I made... [spoiler= Larvitar] Lore: When this card is destroyed by battle and sent to the Graveyard: Banish 1 card from your Deck, face-down. During your next Standby Phase after this card's activation, add that card to your hand. [/spoiler] [spoiler= Pupitar] Lore: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 "Larvitar: The Rock Skin Pokemon" from your side of the field. During your opponent's Battle Phase, you can switch this monster into Defense Position. When this monster is destroyed and sent to the graveyard; Your opponent randomly discards 1 card from their hand. [/spoiler] [spoiler= Tyranitar] Lore: Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 "Pupitar: The Hard Shell Pokemon" from your side of the field. While there is a face-up Field Spell, your opponent must attack this card if possible. [/spoiler] I'm sure OCG and stuff is terrible. Help would be appreciated. Link to comment Share on other sites More sharing options...
Captain Murphy ☆ Posted April 25, 2014 Author Report Share Posted April 25, 2014 Bump, wow these are lame lol Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 26, 2014 Report Share Posted April 26, 2014 OCG is actually fine from what I see. Let's go into CnCing though. Larvitar is essentially Gold Sarc, but face-down and the next Standby Phase instead of waiting an additional turn. Pupitar has a discard effect, though given the nature of the game, 2100 DEF on a Level 5 won't survive too long. It has the benefit of switching itself face-down into Defense Position if it gets attacked last turn, but as noted in first sentence, a lot of monsters can run over this easily Tyranitar forces opponents to attack it; if and only if a Field Spell exists (which I take as a reference to Sand Stream or something). 2750 ATK is okay for a Level 7, but it's outclassed by Blaster. I would probably add some reference to its Sand Stream effect and buff its stats a bit [though Level will have to increase to 8 or something]. In addition, add some form of protection to block card effects or something along those lines, so it survives longer. Link to comment Share on other sites More sharing options...
Sicilian Posted April 28, 2014 Report Share Posted April 28, 2014 These were my favorities back when I've watched pokemon and boy! that's been a long time. I know you made these 3 out of randomness (because you posted it) but still they seem pretty good to me. Altough I think it would be too much trouble to go from Larvitar all the way just to Summon Tyranitar at the end (Which is what you intended I guess). It doesn't bring too much of a reward trying to Summon Tyranitar is what I mean. I've expected to see some earthquake-related effect from Tyranitar too and I've loved what you did with Pupitar, a gyroid-like effect would've been nice too. I like them :) Link to comment Share on other sites More sharing options...
Captain Murphy ☆ Posted April 28, 2014 Author Report Share Posted April 28, 2014 Thanks both of you :) Im gonna edit them actually and take both of your suggestions. I don't know why I didn't make Tyranitar stronger. Well I'm on my phone right now, so I'll change it up. Link to comment Share on other sites More sharing options...
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