I Hate Snatch Steal Posted May 4, 2014 Report Share Posted May 4, 2014 Its an old [2011] design i dug up and revised a bit During either player's turn: you can send this face-up card to the graveyard; your life points become the amount life points you had when this card's activation resolved. Link to comment Share on other sites More sharing options...
Progenitor Posted May 5, 2014 Report Share Posted May 5, 2014 I like the concept, and I can only see one problem with it: If your opponent has no answer to this, you can activate it in early game, and just before you would lose, you can activate it again to basically set you life back to between 8-6k. Its a very unlikely scenario, but if you want to prevent it I can see one solution off the top of my head, and that's to add a self-destruction clause so that you can't sit on it. Other than that I really like it. Link to comment Share on other sites More sharing options...
dragor1273 Posted May 15, 2014 Report Share Posted May 15, 2014 Maybe this lore would be appropriate? This card cannot be destroyed or negated. You can only use 1 Life Anchor per duel. When your life points reach zero remove this face up card from play and reset your Life Points to 4000. Let me what you think people on this suggestion Link to comment Share on other sites More sharing options...
Progenitor Posted May 15, 2014 Report Share Posted May 15, 2014 Maybe this lore would be appropriate? This card cannot be destroyed or negated. You can only use 1 Life Anchor per duel. When your life points reach zero remove this face up card from play and reset your Life Points to 4000. Let me what you think people on this suggestion That's not the point of this card. The point (as what i got from the title) was to activate this before resolving Soul Charge so that you get back the potentially massive amount of life that you lost. Link to comment Share on other sites More sharing options...
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