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archangel maximus


jellal17

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Boredum struck so there :P
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Each time a "archangel" is sent from you're deck to your graveyard increase this cards level by 1 this cards attack increase by 100 for each archangel monster sent to the graveyard.When this card is sent to the graveyard by a card effect you can banish 2 cards in your graveyard and target 1 face-up monster you control that monsters level becomes 10 until the end phase of that turn.
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When this card is sent to the graveyard by a  card effect special summon this card.Once per turn you can send the top card of you're deck to the graveyard if it was an "archangel" monster shuffle 1 card your opponent controls into the deck.
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When this card is sent to the graveyard by a card effect target 1 face-up card you're opponent controls and destroy it.once per turn you can increase this cards level by 2 for each other archangel monster you control max 6.
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When this card is sent to the graveyard by a card effect target 1 set trap card on the field and destroy that card.When this card leaves the field add 1 "Angel wisdom" spell from your deck to your hand
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When this card is removed from play return 2 "banished archangel" monster to then draw 1 card.If this card is destroyed and sent to the Graveyard special summon 1 lv4 or lower "archangel" monster from you're deck to your side of the field in face-up defense position 
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Once per turn,you can banish up to 3 "Archangel" monsters in your graveyard to increase this cards level by 2 max 6.This card also gains 200 atk for each card banished until the end of that turn.
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2 level 5 Archangel monster's
Once per turn, you can detach 1 xyz material from this card to destroy one card your opponent controls and then send 1 "Archangel" monster from your deck to the Graveyard.
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2 level 10 monster's
When this card is xyz summoned, Target 1 "archangel" monster in your graveyard and attach it to this face-up monster.Once per turn, you can detach 1 xyz material from this card to shuffle all set cards your opponent controls into there deck this effect cannot be negated by other card effect's.Once per turn you can pay 500 lp to return 1 "archangel" monster in your Graveyard to your hand.
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2 level 12 monsters
This card can also be xyz summoned by using Archangel Gabriel as the xyz summon,any xyz materials attached to that card become this cards xyz materials.Once per turn you can pay 1000 life points to destroy all set cards on the field.once per turn during either players turn you can detach 1 xyz material from this card to negate the activation or effect of another card on the field and destroy that card.if this card has Archangel Gabriel as and xyz material when this card leaves the field increase your life points by 2000.
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When a spell/trap card is activated or an effect of a monster that targets a face-up fairy monster negated the activation and send unto 3 fairy monster from your deck to the graveyard.
 
Im guessing this topic should now be removed to multiple cards :D
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2 Level 12 monsters
You can also Xyz Summon this card by using a "Archangel Gabriel" you control as the Xyz Material (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can pay 1000 Life Points; destroy all Set cards on the field. Once per turn, during either player's turn, you can detach 1 Xyz Material from this card: Negate the activation or effect of another card on the field, and if you do, destroy it. When this card leaves the field while it has "Archangel Gabriel" as an Xyz Material: Gain 2000 Life Points.

 

If you already made Gabriel, link it. Right now, since you don't have it, we can't gauge how quickly you can summon it using the alternate method.

 

As it is now, aside from using level altering effects (and maybe Astral Force on some Rank 10 Warrior, none exist at the moment however); only way this card's coming out normally is by using Extra Deck monsters. Of course, assuming this is an Archetype, maybe the members will help facilitate summoning this.

 

It has a JD-esque effect in blowing up Set cards (which is nice for getting rid of your opponent's backrow, but it gets rid of your own as well; in addition to any Set cards YOU have). Archetype-wise, this could be used against stuff like Artifacts/Ghostrick or something, but that in itself is gimmicky (run this card for the sake of countering them, along with anything else that revolves setting their cards). Also negates anything once per turn, whether it was already on the field or just being activated; while a potent effect (most cards that negate take out cards that are just being activated), I suppose it makes up for this card being difficult to summon at the moment.

 

The Life Point restoration when this card leaves the field is nice, but 2000 LP is a bit high. Once you post Gabriel, perhaps we'll be able to gauge your card better and determine if stuff needs to be toned down. (I would probably assume you'd use the alternate Xyz Summoning to get this out)

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