ems97 Posted May 13, 2014 Report Share Posted May 13, 2014 So this is the three legendaries, Xerneas, Yveltal, and Zygarde. Edit was made by Sakura and Gadjiltron. So far, I am in the process of making a chaos number which is Number C487: Giratina, origin of the the Distortion World. Well I search alot of chaos numbers and what to do with the effects and all that stuff. Don't know if the "c" is capitalized for a chaos number. Edit: Well made a few changes here and missing 2 mythical. 2 Level 7 monsters When either player takes battle damage: You can detach 1 Xyz Material from this card; gain that many Life Points. When this card is destroyed by battle: Special Summon 1 "Tree of Life" Token in Defense Position (Fairy-Type/LIGHT/Level 7/ATK 0/DEF 500); it gains DEF equal to the destroyed monster's ATK. If you control this token: During the 2nd Main Phase after this card was destroyed; Special Summon it, and if you do, it gains 500 ATK. 2 Level 7 monsters When this card is Special Summoned: You can detach 1 Xyz Material from this card; halve the ATK/DEF of 1 monster your opponent controls, and if you do, this card gains that amount of ATK/DEF. When this card is destroyed by battle: Special Summon 1 "Cocoon of Destruction" token in Defense Position (Winged-Beast/DARK/Level 7/ATK 0/DEF 500); it gains DEF equal to this card's ATK. If you control this token: During the 2nd Main Phase after this card was destroyed; Special Summon it, and if you do, its ATK/DEF become the amount this card had when it was destroyed. 2 Level 8 monsters When a card effect is activated: You can detach 1 Xyz Material from this card; negate that effect, and if you negated your opponent`s card, you can apply its effect as this card's effect. Here is the link for the others: Kanto: http://forum.yugiohc...lete-set-kanto/ Jhoto: http://forum.yugiohcardmaker.net/topic/319349-complete-set-johto/ Hoenn: http://forum.yugiohc...t-hoenn-update/ Sinnoh: Will be moved here Unova: http://forum.yugiohc...lete-set-unov Link to comment Share on other sites More sharing options...
Dreko Posted May 13, 2014 Report Share Posted May 13, 2014 thats not a complete set! :huh: Link to comment Share on other sites More sharing options...
ems97 Posted May 13, 2014 Author Report Share Posted May 13, 2014 Well its a complete set for the 3 main trio Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 13, 2014 Report Share Posted May 13, 2014 @jay zero: There isn't a defined limit for how big a set must be in order to be classed as complete. Some sets do have 3-5 cards and we call them complete. Anyway, CnC time. Xerneas 2 Level 7 monsters When either player takes battle damage: Detach 1 Xyz Material from this card; gain that many Life Points. When this card is destroyed by battle: Special Summon 1 "Tree of Life" token in Defense Position (Fairy-Type/LIGHT/Level 7/ATK 0/DEF 500); it gains DEF equal to the destroyed monster's ATK. If you control this token: During the 2nd Main Phase after this card was destroyed; Special Summon it, and if you do, it gains 500 ATK. Flavor-wise, it does tie in Xerneas's abilities in-game to share life (in this case, boost LP each time damage is taken). Although again, by that wording, this effect is mandatory meaning you'll most likely burn this card's materials out for small amounts of damage; though it does mitigate any damage you would've taken. The token essentially becomes a 3000 DEF wall and assuming you can keep it on the field w/out dying to card effects or monsters with over 3000 ATK; Xerneas returns and boosts itself to 3000. Keep in mind that effect destruction is more prevalent nowadays, so if something like Exciton gets to it; you're dead. Yveltal 2 Level 7 monsters When this card is Special Summoned: Detach 1 Xyz Material from this card; halve the ATK/DEF of 1 monster your opponent controls, and if you do, this card gains that amount of ATK/DEF. When this card is destroyed by battle: Special Summon 1 "Cocoon of Destruction" token in Defense Position (Winged-Beast/DARK/Level 7/ATK 0/DEF 500); it gains DEF equal to this card's ATK. If you control this token: During the 2nd Main Phase after this card was destroyed; Special Summon it, and if you do, its ATK/DEF become the amount this card had when it was destroyed. Its ATK/DEF stealing effect fits Yveltal in game. Much like Xerneas, you need to keep that Destruction token out for 2 turns if you want it to revive. Though the issue with it regaining its former stats does conflict with the rulings for cards with ?/? stats; they generally reset to 0/0 (however the card effect does take priority). In both cases, I would probably destroy the tokens after their respective mascots have been summoned; otherwise if they get killed again (it will clog up your field). Zygarde is already fixed, so will not comment on those. Link to comment Share on other sites More sharing options...
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