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[URL=http://yugico.com/user/47987-worgen99/card/129085-Alien_Creatures/436804-Alien_Creature_Yonda]436804.jpg[/URL]                           

When this Card is Normal Summoned:Draw 1 Card and choose one of the following Effects:
•If the Drawed Card its a Monster Card:Special Summon 1 Monster with 4 stars or lower  from your Deck.
•If its a Spell Card:Increase your Life Points by 400.
•If its a Trap Card:Send this Card and 1 Monster you control to the Graveyard.

 

This Card is SUPPORT TYPE:Recovering your LP and summoning MONSTERS.

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When this card is Normal Summoned: Draw 1 card; then apply the appropriate effect based on the type of card drawn.
• Monster Card: Special Summon 1 Level 4 or lower monster from your Deck.
• Spell Card: Gain 400 Life Points.
• Trap Card: Send this card and 1 other card you control to the Graveyard. 
 
- First effect sets up for possible Rank 2 spam, or if you Synchro, Level 3-6 monsters (assuming you SS a Tuner).
- Spell effect isn't very impressive; the LP gain is nice and all, but not enough of a boost.
- Trap effect results in a -2 for you, should you draw a Trap Card via its effect.
 
Some fixes...
 
- Make the LP more usable.
- Add a SS restriction on the monster summoned via its effect [either you can't use it to attack or as a material monster during that turn OR negate its effects or something]
- As already mentioned, this card is -2 should you get a Trap. Try sending 1 of your opponent's cards instead of your own; then it balances out for you. [Unless the rest of this Archetype, assuming you're making one, revolves around self-sending cards]
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