Darthakin Posted May 29, 2014 Report Share Posted May 29, 2014 This card's name is the definition of irony. Don't read the lore of the card. Read the Lore in the post itself. lore: 2 Level 8 Warrior or Dragon Light or Dark Attribute with a different name that were special summoned with by their own effect. When this card is Xyz summoned: banish all cards in both player's hands, Graveyards and on field; then, destroy this card. If this card is sent to your Graveyard by this effect, you take damage equal to all cards banished by this card's effect x100. During the end phase that you took damage by this card's effect; inflict damage to your opponent equal to the damage you took. You cannot normal summon or set any monsters after you special summon this monster. You cannot conduct your battle phase during the turn you used this card's effect. This card is (if possible) more op than my Chaos Luster monster. It's effect however, seals DRAWS which means either you win with it, or lose by it. You cannot force a tie with this card alone.In addition, it's an entire hand/grave/field nuke, which is dangerous. If I am to run D.D. And Get some back from my Banishment, well, that's all there's to it. It would be the opponent's turn, though. Point Blank: This card is... Op. I think. but the nerve of 0 atk (so skill drain won't help you.) meaning it would only be a finisher if you don't see any other way, or something. (for example... Your opponent running a lightsworn deck, you can pop this card and finish that. ) The odds of you losing 8000+ LP is quite high, though. 53 cards or something, in both players field + grave + hand. Anyways, OCG fix and C&C appreciated. Link to comment Share on other sites More sharing options...
DDFfire Posted May 29, 2014 Report Share Posted May 29, 2014 Seems I accidentally followed you x.x Ocg:When this card is Xyz summoned: banish all cards in both player's hands, Graveyards and on field; then, destroy this card. If this card is sent to your Graveyard by this effect, you take damage equal to all cards banished by this card's effect x150. During the end phase that you took damage by this card's effect; inflict damage to your opponent equal to the damage you took. I can see this having some play, due to the banish effect, but it's summoning materials are hard, but not impossible. Maybe, at best be limited to 2. It has a nice effect for it's rank, but maybe it has a bit much. Maybe just banish the field and Graveyard? And maybe another slight downside like "You cannot conduct your Battle Phase the turn you use this effect". Good card overall 8½/10 Like the name :3 Link to comment Share on other sites More sharing options...
gmaster1991 Posted May 30, 2014 Report Share Posted May 30, 2014 Seems I accidentally followed you x.x Ocg:When this card is Xyz summoned: banish all cards in both player's hands, Graveyards and on field; then, destroy this card. If this card is sent to your Graveyard by this effect, you take damage equal to all cards banished by this card's effect x150. During the end phase that you took damage by this card's effect; inflict damage to your opponent equal to the damage you took. I can see this having some play, due to the banish effect, but it's summoning materials are hard, but not impossible. Maybe, at best be limited to 2. It has a nice effect for it's rank, but maybe it has a bit much. Maybe just banish the field and Graveyard? And maybe another slight downside like "You cannot conduct your Battle Phase the turn you use this effect". Good card overall 8½/10 Like the name :3 2 Schwarzschild Limit Dragons + monster(s) with 2000+ ATK under your opponent's control = banish everything in one move. It's not as hard to bring out as it might seem. The effect itself seems like either an instant win or instant loss. :/ Link to comment Share on other sites More sharing options...
Darthakin Posted May 30, 2014 Author Report Share Posted May 30, 2014 Fixed your little easy way to get it. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted May 30, 2014 Report Share Posted May 30, 2014 Wait, what? How do you special summon something through their own effect with a different name? Plus, even if it is marginally harder to summon, it still enable OTKs and maybe even FTKs. Also, it's much more hurtful to you than it is to your opponent. Black Rose is great because is a nuke that lets you play off it, this doesn't. I don't think this'll ever see play competitively, as it is too risky, difficult and unreliable. Suggestions: Neg the hand nuke, it's just a bad concept and can rarely ever be executed well. Also, bad flavor. Envoy of Creation, but destroys everything? There's a reason CED is called Envoy of the End, you know? EDIT: oh. The name is meant to be ironic. But still, Helio? Link to comment Share on other sites More sharing options...
Darthakin Posted May 30, 2014 Author Report Share Posted May 30, 2014 He's a light-attribute Dragon, so yes, Helio. How? BLs, Galaxy-eyes, Schwarzschild. 3 level 8 light or dark monsters special sumoned through their own effects with a different a name. And not even that hard. As for plays... Barrel behind the door, Lifeforce Harmonizer, etc etc. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted May 30, 2014 Report Share Posted May 30, 2014 Maybe you mean: "3 Level 8 DARK or LIGHT Warrior-type or Dragon-type Monsters with different names Special Summoned through their own effects." Also, do you realize how difficult that is? Getting BLS, Schwarzschild and GEPD out at the same time is highly unlikely, especially as you can't use mass return cards to do it. Also, what I meant by play was, Black Rose clears the field but also fills the graveyard so you can inflict lotsa damage without even trying. This just leaves you empty, possibly with a lot less HP than your opponent. It brings the duel to a standstill, even. Link to comment Share on other sites More sharing options...
Darthakin Posted May 30, 2014 Author Report Share Posted May 30, 2014 D.D. Scout plane and D.D. Survivor, though. and FYI I named him "Helio" because of Helios - The primordial Sun. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted May 30, 2014 Report Share Posted May 30, 2014 Which means you have to run those, Schwarzchild, BLS and GEPD. Have fun being consistent with that. Link to comment Share on other sites More sharing options...
Darthakin Posted May 30, 2014 Author Report Share Posted May 30, 2014 Getting -any- 2 Light/Dark monsters into the graveyard isn't exactly hard, and any normal tributes or 2 with 2000ATK gives an instant GEPD (photon Sanctuary makes even quicker work), so it isn't hard at all. and anyways... Atum -> Astral Force -> Hello there. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted May 30, 2014 Report Share Posted May 30, 2014 Which makes it worse, don't you think? You stopped the duel completely for the few next turns. Now, how is that any good for the game? Link to comment Share on other sites More sharing options...
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