Marco Polo Posted July 6, 2014 Report Share Posted July 6, 2014 Me being terrible at making sets leads me to continue my old singles tradition. This time, Harpie support :p Discard 1 "Harpie" monster and target 1 monster your opponent controls; Until the End Phase: take contol of that target, it is also treated as a "Harpie Lady", it's effect is negated and it becomes a Level 4 WIND monster. You can only activate "Harpie Mist Veil" once per turn. Link to comment Share on other sites More sharing options...
Marco Polo Posted July 6, 2014 Author Report Share Posted July 6, 2014 Bumping Link to comment Share on other sites More sharing options...
Hunduel Posted July 6, 2014 Report Share Posted July 6, 2014 OCG fix:Discard 1 "Harpie" monster, then target 1 monster your opponent controls; take control of that target until the End Phase. Its name is treated as "Harpie Lady" while it is on the field, its effects are negated and it becomes a Level 4 WIND monster. You can only activate 1 "Harpie Mist Veil" per turn.For the card itself: I don't think they need support any more. Link to comment Share on other sites More sharing options...
Marco Polo Posted July 6, 2014 Author Report Share Posted July 6, 2014 OCG fix: For the card itself: I don't think they need support any more.Actually the whole effect is only until the end phase, not just the control part. I tried to word it better but it came out repetetive. There are still some minor holes in harpies though, they stand no chance currently against decks like fire fist, lightsworns and the other well established meta plays.. they could use another "harpie lady" (that's the shortage this card came to fill) and there could be a card that utilizes the discarding cost every second harpie card has now. Thanks :p Link to comment Share on other sites More sharing options...
Marco Polo Posted July 7, 2014 Author Report Share Posted July 7, 2014 Bhump Link to comment Share on other sites More sharing options...
krakonfour Posted July 7, 2014 Report Share Posted July 7, 2014 Sounds okay, but since you correctly mentioned that Harpie monsters are in short supply, I don't think people would go about plaing a card that requires Harpie monsters as cost. I suggest you increase the playability of this card by reducing the cost to 1 Wind monster. Link to comment Share on other sites More sharing options...
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