asterr259 Posted July 7, 2014 Report Share Posted July 7, 2014 [Equip Spell] "If the equipped monster attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When the equipped monster inflicts Battle Damage to your opponent, you can select 1 Spell/Trap Card on the field, and destroy it." Discuss its glory. See how I made a pun? Ha. Link to comment Share on other sites More sharing options...
Lonk Posted July 7, 2014 Report Share Posted July 7, 2014 Needs a Glory Hole for it to be good. Link to comment Share on other sites More sharing options...
Wildflame Posted July 8, 2014 Report Share Posted July 8, 2014 Hmmm, MST and the like does the job better. Pretty unlikely that you will be destroying more than 1 card with this. Link to comment Share on other sites More sharing options...
~Faytl~ Posted July 8, 2014 Report Share Posted July 8, 2014 Unless you run this on Utopia with Reverse Breaker :V Or, you know, just use 2 Reverse Breaker. Link to comment Share on other sites More sharing options...
Miror B Posted July 8, 2014 Report Share Posted July 8, 2014 Hmmm, MST and the like does the job better. Pretty unlikely that you will be destroying more than 1 card with this. I'd rather pay attention to the generic Ancient Gear clause honestly. Link to comment Share on other sites More sharing options...
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