The Highlander Posted July 28, 2014 Report Share Posted July 28, 2014 Castle of Legend Field Spell Each of these effects can be activated once per turn: 1.) Negate the activation of an effect that would destroy a Spell/Trap Card(s) on the field and if it is a Spell/Trap Card return it to its original position. 2.) You can Special Summon 1 level 4 or lower monster from your hand. You must control no monsters to activate and to resolve this effect. 3.) When a Card that targets 1 player is activated. you can activate this effect; the effect of that Card is applied to the other player instead. You cannot Special Summon (a) monster(s) during a turn in which you activated the 2.) effect of this card. What do you think ? Should I add more effects or change one of these effects ? Link to comment Share on other sites More sharing options...
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